[1] | 1 | //===== eAthena Script ======================================= |
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| 2 | //= Ninja Job Quest |
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| 3 | //===== By: ================================================== |
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| 4 | //= Legionaire |
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| 5 | //===== Current Version: ===================================== |
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| 6 | //= 1.4 |
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| 7 | //===== Compatible With: ===================================== |
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| 8 | //= eAthena SVN that supports Ninjas |
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| 9 | //===== Description: ========================================= |
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| 10 | //= Ninja Job Change Quest |
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| 11 | //===== Additional Comments: ================================= |
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| 12 | //= 1.1 Optimized, updated, checked [Lupus] |
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| 13 | //= 1.2 Added Akagi [Playtester] |
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| 14 | //= 1.3 Updated dialogs to official ones and optimized [SinSloth] |
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| 15 | //= 1.4 Fixed a minor bug [SinSloth] |
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| 16 | //============================================================ |
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| 17 | |
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| 18 | alberta,30,65,3 script Akagi#nq 730,{ |
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| 19 | |
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| 20 | if(Class == Job_Novice) |
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| 21 | { |
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| 22 | if(JobLevel > 9) |
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| 23 | { |
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| 24 | mes "[Akagi]"; |
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| 25 | mes "Hmm..."; |
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| 26 | mes "Some force must have lead your feet to this dark alley because you are needed here."; |
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| 27 | mes "Would you like to walk the path of Patience?"; |
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| 28 | next; |
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| 29 | if(select("No, I don't want to go.:Yep, I'll walk the path.") == 1) |
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| 30 | { |
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| 31 | mes "[Akagi]"; |
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| 32 | mes "Ok."; |
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| 33 | mes "....."; |
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| 34 | mes "Then farewell."; |
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| 35 | close; |
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| 36 | } |
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| 37 | else |
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| 38 | { |
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| 39 | mes "[Akagi]"; |
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| 40 | mes "Very well, I'll send you over right away."; |
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| 41 | close2; |
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| 42 | switch (rand(3)) { |
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| 43 | case 1: warp "amatsu", 170, 229; break; |
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| 44 | case 2: warp "amatsu", 216, 188; break; |
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| 45 | default: warp "amatsu", 178, 176; break; |
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| 46 | } |
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| 47 | end; |
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| 48 | } |
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| 49 | } |
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| 50 | else |
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| 51 | { |
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| 52 | mes "[Akagi]"; |
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| 53 | mes "This isn't where you should be."; |
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| 54 | mes "Come back after you've become stronger."; |
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| 55 | close; |
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| 56 | } |
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| 57 | } |
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| 58 | else |
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| 59 | { |
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| 60 | mes "[Akagi]"; |
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| 61 | mes "I have nothing to say to you."; |
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| 62 | mes "Go back to where you came from."; |
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| 63 | close; |
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| 64 | } |
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| 65 | } |
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| 66 | |
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| 67 | que_ng,30,65,3 script Cougar Gai 730,{ |
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| 68 | |
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| 69 | if(Class == Job_Novice && JobLevel > 9) |
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| 70 | { |
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| 71 | switch(NINJ_Q) |
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| 72 | { |
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| 73 | case 0: |
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| 74 | mes "["+strcharinfo(0)+"]"; |
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| 75 | mes "Excuse me."; |
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| 76 | next; |
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| 77 | mes "[Cougar Gai]"; |
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| 78 | mes "Hmm...?"; |
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| 79 | mes "What the~!!"; |
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| 80 | mes "You can see me!"; |
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| 81 | next; |
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| 82 | mes "[Cougar Gai]"; |
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| 83 | mes "Toriyaaa~!"; |
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| 84 | next; |
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| 85 | mes "["+strcharinfo(0)+"]"; |
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| 86 | mes "-He throws a bundle of wooden chopsticks at you-"; |
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| 87 | next; |
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| 88 | mes "["+strcharinfo(0)+"]"; |
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| 89 | mes "-Dart dart dart!-"; |
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| 90 | mes "Oww~!"; |
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| 91 | mes "Jeez~! What do you think you're doing!"; |
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| 92 | next; |
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| 93 | mes "[Cougar Gai]"; |
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| 94 | mes "Hmm...?"; |
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| 95 | mes "I see you're not a hitman sent to kill me."; |
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| 96 | next; |
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| 97 | mes "["+strcharinfo(0)+"]"; |
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| 98 | mes "Oh jeez... What did I get myself into."; |
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| 99 | mes "This guy is nuts."; |
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| 100 | mes "Hasn't even seen me and is throwing stuff around..."; |
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| 101 | next; |
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| 102 | mes "[Cougar Gai]"; |
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| 103 | mes "Urrgh~! Anger, anger~~"; |
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| 104 | mes "My forever rival and enemy..."; |
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| 105 | mes "Field Cat Joe!"; |
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| 106 | next; |
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| 107 | mes "["+strcharinfo(0)+"]"; |
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| 108 | mes "........"; |
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| 109 | next; |
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| 110 | mes "[Cougar Gai]"; |
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| 111 | mes "Gahhhhh~~~!!!"; |
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| 112 | mes "Urrgh~Urrgh~"; |
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| 113 | mes "Pft! Pft! Pft~"; |
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| 114 | next; |
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| 115 | mes "["+strcharinfo(0)+"]"; |
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| 116 | mes "-What the.. He's not listening to me at all-"; |
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| 117 | next; |
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| 118 | mes "[Cougar Gai]"; |
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| 119 | mes "Hmm..."; |
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| 120 | mes "What the! Who are you?!"; |
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| 121 | mes "And how did you get so close to me out of nowhere?"; |
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| 122 | mes "Take this!"; |
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| 123 | next; |
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| 124 | mes "["+strcharinfo(0)+"]"; |
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| 125 | mes "Agh~"; |
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| 126 | mes "Ugh, please, can you quit that?"; |
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| 127 | mes "What you've done so far, anyway..."; |
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| 128 | next; |
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| 129 | mes "[Cougar Gai]"; |
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| 130 | mes "Oho"; |
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| 131 | mes "What incredible skill~"; |
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| 132 | mes "You've evaded all my techniques."; |
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| 133 | next; |
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| 134 | mes "["+strcharinfo(0)+"]"; |
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| 135 | mes "- What techniques is he talking about? -"; |
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| 136 | mes "- And he's still not listening to me... -"; |
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| 137 | next; |
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| 138 | mes "[Cougar Gai]"; |
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| 139 | mes "Hmm~ Yes~"; |
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| 140 | mes "Do you have some business with me?"; |
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| 141 | next; |
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| 142 | mes "["+strcharinfo(0)+"]"; |
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| 143 | mes "........."; |
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| 144 | next; |
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| 145 | mes "["+strcharinfo(0)+"]"; |
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| 146 | mes "Ah...umm..."; |
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| 147 | mes "Yes."; |
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| 148 | mes "I came to see you because I want to be a Ninja."; |
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| 149 | next; |
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| 150 | mes "[Cougar Gai]"; |
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| 151 | mes "Oho~ You've come to the right person."; |
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| 152 | mes "But!"; |
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| 153 | next; |
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| 154 | mes "["+strcharinfo(0)+"]"; |
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| 155 | mes "....."; |
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| 156 | next; |
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| 157 | mes "[Cougar Gai]"; |
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| 158 | mes "It might be a little tough."; |
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| 159 | next; |
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| 160 | mes "["+strcharinfo(0)+"]"; |
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| 161 | mes "Huh~ Why~"; |
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| 162 | next; |
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| 163 | mes "[Cougar Gai]"; |
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| 164 | mes "First off, I don't know if I can really trust you, and in my opinion.."; |
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| 165 | mes "It seems you don't have enough experience."; |
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| 166 | next; |
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| 167 | mes "[Cougar Gai]"; |
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| 168 | mes "So that's why i'm going to say.."; |
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| 169 | mes "Go!!! Get Lost~!"; |
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| 170 | next; |
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| 171 | mes "["+strcharinfo(0)+"]"; |
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| 172 | mes "..........."; |
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| 173 | next; |
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| 174 | mes "[Cougar Gai]"; |
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| 175 | mes "Hmm yes..."; |
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| 176 | mes "That's my final word."; |
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| 177 | next; |
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| 178 | mes "["+strcharinfo(0)+"]"; |
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| 179 | mes "..........."; |
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| 180 | next; |
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| 181 | mes "[Cougar Gai]"; |
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| 182 | mes "Well, get going if you understood."; |
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| 183 | mes "As you can see, I'm a very busy person..."; |
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| 184 | next; |
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| 185 | mes "[Cougar Gai]"; |
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| 186 | mes "I have a lot of enemies around me, so I can't let my guard down for a single moment."; |
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| 187 | next; |
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| 188 | mes "[Cougar Gai]"; |
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| 189 | mes "I'm better leave to train for my next duel."; |
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| 190 | mes "Yioooop~!"; |
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| 191 | next; |
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| 192 | mes "[Cougar Gai]"; |
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| 193 | mes "Next time I will win for sure!"; |
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| 194 | mes "Just you wait!"; |
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| 195 | mes "Field Cat Joe!"; |
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| 196 | next; |
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| 197 | mes "["+strcharinfo(0)+"]"; |
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| 198 | mes "Field Cat Joe ?"; |
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| 199 | mes "Why are you fighting with a cat?"; |
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| 200 | next; |
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| 201 | mes "[Cougar Gai]"; |
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| 202 | mes "Huh? Oh oops! Hahaha~ Hehe~"; |
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| 203 | mes "Field Cat is that guy nickname."; |
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| 204 | next; |
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| 205 | mes "[Cougar Gai]"; |
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| 206 | mes "He's a very mischievous fellow."; |
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| 207 | mes "Ther's not a method he won't use to win."; |
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| 208 | next; |
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| 209 | mes "[Cougar Gai]"; |
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| 210 | mes "And not only that -- The skills he uses are very brilliant and very strong."; |
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| 211 | next; |
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| 212 | mes "[Cougar Gai]"; |
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| 213 | mes "It just so happens him and I have run out of Shuriken and Scrolls, so we're in a truce. Haha."; |
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| 214 | next; |
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| 215 | mes "[Cougar Gai]"; |
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| 216 | mes "Well, if you really want to become a Ninja, how about you do me a favor?"; |
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| 217 | mes "If you fulfill this favor well, then although I can't make you a ninja, I can teach you a few techniques. You never know!"; |
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| 218 | next; |
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| 219 | switch( select( "Accept to do the favor","Refuse to do the favor" ) ) |
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| 220 | { |
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| 221 | |
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| 222 | case 1: |
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| 223 | mes "["+strcharinfo(0)+"]"; |
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| 224 | mes "Hmm... Ok."; |
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| 225 | next; |
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| 226 | mes "[Cougar Gai]"; |
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| 227 | mes "Ok.. Very well."; |
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| 228 | mes "Then deliver this letter to Field Cat Joe."; |
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| 229 | next; |
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| 230 | mes "[Cougar Gai]"; |
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| 231 | mes "It just says in there that until we're prepared, we should consider a truce."; |
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| 232 | mes "Absolutely make sure to bring back his reply."; |
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| 233 | next; |
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| 234 | mes "[Cougar Gai]"; |
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| 235 | mes "By the way, my sources told me Field Cat Joe has gone to Einbroch."; |
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| 236 | mes "Not sure why he went there though..."; |
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| 237 | next; |
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| 238 | mes "[Cougar Gai]"; |
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| 239 | mes "He's pretty good in changing his appearance,"; |
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| 240 | mes "so it might be very difficult to find him."; |
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| 241 | next; |
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| 242 | mes "[Cougar Gai]"; |
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| 243 | mes "You'll have to look with your eyes peeled and search. He likes high places."; |
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| 244 | mes "Look around well."; |
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| 245 | next; |
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| 246 | mes "["+strcharinfo(0)+"]"; |
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| 247 | mes "Ok~"; |
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| 248 | mes "I'll do it."; |
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| 249 | set NINJ_Q,1; |
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| 250 | close; |
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| 251 | |
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| 252 | case 2: |
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| 253 | mes "["+strcharinfo(0)+"]"; |
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| 254 | mes "I don't wish to simply learn a few techniques."; |
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| 255 | mes "I'm sorry."; |
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| 256 | mes "I'll go find someone else."; |
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| 257 | mes "Find somebody else."; |
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| 258 | next; |
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| 259 | mes "[Cougar Gai]"; |
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| 260 | mes "Hmm... I see..."; |
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| 261 | mes "I understand."; |
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| 262 | mes "I guess I wasted my breath."; |
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| 263 | mes "Well, off with you now."; |
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| 264 | close; |
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| 265 | } |
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| 266 | |
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| 267 | case 1: |
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| 268 | mes "[Cougar Gai]"; |
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| 269 | mes "Hmm... It's nothing I need immediately, but do hurry."; |
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| 270 | mes "Field Cat Joe is at Einbroch."; |
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| 271 | close; |
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| 272 | |
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| 273 | case 2: |
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| 274 | mes "[Cougar Gai]"; |
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| 275 | mes "Don't forget to bring me back his reply."; |
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| 276 | mes "I have to make sure he doesn't claim otherwise later."; |
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| 277 | close; |
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| 278 | |
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| 279 | case 3: |
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| 280 | mes "[Cougar Gai]"; |
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| 281 | mes "Did you bring me back his reply?"; |
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| 282 | next; |
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| 283 | mes "["+strcharinfo(0)+"]"; |
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| 284 | mes "Yes, here it is."; |
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| 285 | next; |
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| 286 | mes "[Cougar Gai]"; |
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| 287 | mes "Ohh. I see you've met him and brought me his reply."; |
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| 288 | mes "Well... Let's See."; |
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| 289 | mes "- Rip rip... -"; |
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| 290 | next; |
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| 291 | mes "["+strcharinfo(0)+"]"; |
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| 292 | mes "- He carefully reads the letter you brought to him -"; |
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| 293 | next; |
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| 294 | mes "[Cougar Gai]"; |
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| 295 | mes "Ugh~!!! How can this be!"; |
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| 296 | mes "He refused my request for a short truce!!!"; |
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| 297 | mes "Did he remake his Kunai?"; |
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| 298 | mes "What now..."; |
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| 299 | next; |
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| 300 | mes "[Cougar Gai]"; |
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| 301 | mes "I'm sorry, but I'd appreciate it if you can do me a favor."; |
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| 302 | mes "I need to create weapons to fight against that Bastard Joe but I don't have enough ingredients."; |
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| 303 | next; |
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| 304 | mes "[Cougar Gai]"; |
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| 305 | mes "If you can get me these ingredients, then i'll acknowledge your abilities and make you a ninja."; |
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| 306 | mes "What I need is..."; |
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| 307 | mes "1 Phracon and 5 Cyfar."; |
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| 308 | mes "Time is of the essence, so please hurry."; |
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| 309 | next; |
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| 310 | mes "["+strcharinfo(0)+"]"; |
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| 311 | mes "Wait!!"; |
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| 312 | mes "Those are..."; |
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| 313 | next; |
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| 314 | mes "[Cougar Gai]"; |
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| 315 | mes "What's the matter? Is there a problem?"; |
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| 316 | next; |
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| 317 | mes "["+strcharinfo(0)+"]"; |
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| 318 | mes "I just got these ingredients for Joe..."; |
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| 319 | mes "Uggghhhh..."; |
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| 320 | next; |
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| 321 | mes "[Cougar Gai]"; |
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| 322 | mes "What did you say?!!!"; |
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| 323 | mes "Then by sending you to him, I've ended up helping him...!"; |
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| 324 | mes "Ugh..."; |
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| 325 | mes "Aaahhh..."; |
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| 326 | mes "Why, why~ What a fool I am! An Idiot! A moron!!"; |
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| 327 | next; |
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| 328 | mes "[Cougar Gai]"; |
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| 329 | mes "Ah.. Ah.. I'll calm down."; |
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| 330 | mes "Hugh.. Hugh.."; |
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| 331 | next; |
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| 332 | mes "[Cougar Gai]"; |
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| 333 | mes "You must help me, for now."; |
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| 334 | mes "Since things have become like this, there's no time to explain now."; |
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| 335 | mes "Hurry and get me what I need."; |
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| 336 | next; |
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| 337 | mes "["+strcharinfo(0)+"]"; |
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| 338 | mes "Uhh...Sure.."; |
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| 339 | next; |
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| 340 | mes "[Cougar Gai]"; |
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| 341 | mes "Hurrrry~~!!"; |
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| 342 | mes "Sob~"; |
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| 343 | next; |
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| 344 | mes "["+strcharinfo(0)+"]"; |
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| 345 | mes "- Let's bring Mr. Gai 1 Phracon -"; |
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| 346 | mes "- And 5 Cyfars -"; |
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| 347 | set NINJ_Q,4; |
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| 348 | close; |
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| 349 | |
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| 350 | case 4: |
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| 351 | mes "[Cougar Gai]"; |
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| 352 | if(countitem(7053) < 5 || countitem(1010) < 1) |
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| 353 | { |
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| 354 | mes "Get me 1 Phracon and 5 Cyfars."; |
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| 355 | mes "What you have isn't what I said I need before."; |
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| 356 | mes "It's urgent, so please hurry."; |
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| 357 | close; |
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| 358 | } |
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| 359 | if(skillpoint >0) |
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| 360 | { |
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| 361 | mes "Please come back after you've learned all the basic skills."; |
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| 362 | close; |
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| 363 | } |
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| 364 | mes "Oh, Did you bring me the things I need?"; |
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| 365 | mes "Let's see..."; |
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| 366 | mes "Hmm~ I see you've brought me what I need."; |
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| 367 | next; |
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| 368 | mes "[Cougar Gai]"; |
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| 369 | mes "Whew~ You've made it in time."; |
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| 370 | mes "You work better than I thought."; |
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| 371 | next; |
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| 372 | mes "[Cougar Gai]"; |
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| 373 | mes "Very well."; |
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| 374 | mes "As promised, I'll officially turn you into a Ninja."; |
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| 375 | next; |
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| 376 | mes "[Cougar Gai]"; |
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| 377 | mes "Let me properly introduce myself."; |
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| 378 | mes "I am an Upper Rank Ninja from the Doga Ninja Clan of the East."; |
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| 379 | mes "I'm operating as a Search Captain to find Kazuma-san, the leader of the village I'm from."; |
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| 380 | next; |
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| 381 | mes "[Cougar Gai]"; |
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| 382 | mes "Tell you the truth, there's a lot of complication going on internally in the Ninja Clan lately, which was why I was hesitant to allow you to become a Ninja."; |
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| 383 | next; |
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| 384 | mes "[Cougar Gai]"; |
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| 385 | mes "But seeing how Joe has complimented you highly and have completed my request well, I've changed my mind."; |
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| 386 | next; |
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| 387 | mes "[Cougar Gai]"; |
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| 388 | mes "Being a Ninja is a lonely job."; |
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| 389 | mes "You must value your jobs but also never forget your humanity."; |
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| 390 | next; |
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| 391 | mes "[Cougar Gai]"; |
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| 392 | mes "You're in for a lot of struggle from here on."; |
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| 393 | mes "Although we keep our identity secret, we operate in every single town."; |
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| 394 | next; |
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| 395 | mes "[Cougar Gai]"; |
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| 396 | mes "The creation and usage of the basic equiptment of Ninjas is kept secret."; |
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| 397 | mes "The purchase and sale of Ninja gear is strictly regulated, so try to be careful."; |
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| 398 | next; |
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| 399 | mes "[Cougar Gai]"; |
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| 400 | mes "Well, I hereby recognize you as a member of the Doga Ninja Clan."; |
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| 401 | next; |
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| 402 | mes "[Cougar Gai]"; |
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| 403 | mes "Be quick as a Hawk from the Wind of the East."; |
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| 404 | mes "And light as a Leaf wavering in the Wind of the West!!"; |
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| 405 | next; |
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| 406 | mes "[Cougar Gai]"; |
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| 407 | mes "Haaa!!!!"; |
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| 408 | next; |
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| 409 | nude; |
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| 410 | callfunc "Job_Change",Job_Ninja; |
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| 411 | callfunc "F_ClearJobVar"; |
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| 412 | getitem 13010,1; |
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| 413 | close; |
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| 414 | |
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| 415 | } |
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| 416 | } |
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| 417 | else if(Class == Job_Novice && JobLevel < 10) |
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| 418 | { |
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| 419 | mes "[Cougar Gai]"; |
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| 420 | mes "It looks like you need to train more."; |
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| 421 | mes "Come back after you gained more muscle."; |
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| 422 | close; |
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| 423 | } |
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| 424 | else if(Class == Job_Ninja) |
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| 425 | { |
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| 426 | mes "[Cougar Gai]"; |
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| 427 | mes "Hmm, how have you been?"; |
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| 428 | mes "You don't know when and where you may be asked to go on a mission, so don't put off your training for a single day."; |
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| 429 | close; |
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| 430 | } |
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| 431 | else if(Class == Job_Baby) |
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| 432 | { |
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| 433 | mes "[Cougar Gai]"; |
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| 434 | mes "What the...! A super baby!"; |
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| 435 | mes "Has this location been so exposed that even babies know where it is?"; |
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| 436 | mes "Oh no~ Ah no~"; |
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| 437 | close; |
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| 438 | } |
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| 439 | else |
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| 440 | { |
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| 441 | mes "[Cougar Gai]"; |
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| 442 | mes "What the.. What's that stench?!"; |
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| 443 | mes "I was wondering what was causing that stench -- it was you."; |
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| 444 | mes "Why, you're so young, there's still a milk mustache on your lips from drinking from your mother's bosoms."; |
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| 445 | mes "Get lost, squirt."; |
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| 446 | close; |
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| 447 | } |
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| 448 | } |
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| 449 | |
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| 450 | einbroch,184,194,3 script Suspicious Guy#nin 881,{ |
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| 451 | |
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| 452 | if(Class == Job_Ninja) |
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| 453 | { |
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| 454 | mes "[Crimson Panther Joe]"; |
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| 455 | mes "Oh, I see you've become a Ninja"; |
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| 456 | mes "There will be many hardships in the future, so don't slack off in training."; |
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| 457 | close; |
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| 458 | } |
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| 459 | else if(!NINJ_Q) |
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| 460 | { |
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| 461 | mes "[Suspicious Guy]"; |
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| 462 | mes "Hyaa~ This sure is a high spot."; |
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| 463 | mes "I've been to many different lands, but this is the highest place I've found so far."; |
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| 464 | mes "My only regret is that I can't spend more time looking around this spectacular view..."; |
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| 465 | close; |
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| 466 | } |
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| 467 | switch(NINJ_Q) |
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| 468 | { |
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| 469 | case 1: |
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| 470 | mes "[Suspicious Guy]"; |
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| 471 | mes "Hiyaa~ This sure is a high place, right?"; |
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| 472 | mes "I've traveled to many countries, but this is the first time I've seen such a tall building."; |
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| 473 | next; |
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| 474 | mes "[Suspicious Guy]"; |
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| 475 | mes "The air is clean, the town is quiet, and all the houses are short and cozy where I come from."; |
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| 476 | next; |
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| 477 | mes "["+strcharinfo(0)+"]"; |
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| 478 | mes "Ah! No way!"; |
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| 479 | mes "Amatsu?!!!"; |
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| 480 | next; |
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| 481 | mes "[Suspicious Guy]"; |
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| 482 | mes "Nope."; |
---|
| 483 | mes "...."; |
---|
| 484 | next; |
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| 485 | mes "["+strcharinfo(0)+"]"; |
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| 486 | mes "Hmm~"; |
---|
| 487 | mes "Not Amatsu..."; |
---|
| 488 | mes "Then are you from Izlude?"; |
---|
| 489 | next; |
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| 490 | mes "[Suspicious Guy]"; |
---|
| 491 | mes "Yes, that's correct."; |
---|
| 492 | mes "I'm from Izlude."; |
---|
| 493 | next; |
---|
| 494 | mes "[Suspicious Guy]"; |
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| 495 | mes "Due to personal reasons, I'm temporarily visiting this resource-rich country."; |
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| 496 | next; |
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| 497 | mes "["+strcharinfo(0)+"]"; |
---|
| 498 | mes "I see..."; |
---|
| 499 | mes "Oh, do you happen to know a person named Field Cat Joe?"; |
---|
| 500 | mes "He's a Ninja from Amatsu"; |
---|
| 501 | mes "I need to find him."; |
---|
| 502 | next; |
---|
| 503 | mes "[Suspicious Guy]"; |
---|
| 504 | mes "I don't know. I've never heard of such a name."; |
---|
| 505 | mes "I guess you must have some important reason why you must meet that person."; |
---|
| 506 | next; |
---|
| 507 | mes "["+strcharinfo(0)+"]"; |
---|
| 508 | mes "Yes. I have to deliver this letter to him so that I may become a Ninja too."; |
---|
| 509 | next; |
---|
| 510 | mes "[Suspicious Guy]"; |
---|
| 511 | mes "Hmm... Judging by your clothes, I see you're a traveler too."; |
---|
| 512 | next; |
---|
| 513 | mes "[Suspicious Guy]"; |
---|
| 514 | mes "Come to think of it, you may be able to find the person you are looking for."; |
---|
| 515 | next; |
---|
| 516 | mes "[Suspicious Guy]"; |
---|
| 517 | mes "I think I may have met him once in this village."; |
---|
| 518 | next; |
---|
| 519 | mes "[Suspicious Guy]"; |
---|
| 520 | mes "I'd like to help you find him together, but I still have some things to do first..."; |
---|
| 521 | next; |
---|
| 522 | mes "[Suspicious Guy]"; |
---|
| 523 | mes "If you help me out with what I'm doing, then I will search for Crimson Panther Joe with you."; |
---|
| 524 | next; |
---|
| 525 | switch( select( "I'll just search for him alone.","Ok, I'll help you." ) ) |
---|
| 526 | { |
---|
| 527 | case 1: |
---|
| 528 | mes "[Suspicious Guy]"; |
---|
| 529 | mes "Ah, I understand."; |
---|
| 530 | mes "Good luck looking for him. If you need help later, come and talk to me before I leave..."; |
---|
| 531 | close; |
---|
| 532 | |
---|
| 533 | case 2: |
---|
| 534 | mes "[Suspicious Guy]"; |
---|
| 535 | mes "Hmm.. Let's see."; |
---|
| 536 | mes "I've come here to gather some raw materials so that I may create something I need."; |
---|
| 537 | next; |
---|
| 538 | mes "[Suspicious Guy]"; |
---|
| 539 | mes "I will be seeking the materials I need too, but I'm always running short in raw materials."; |
---|
| 540 | mes "I'd be grateful if you could find me 1 Phracon and 5 Cyfar."; |
---|
| 541 | next; |
---|
| 542 | mes "["+strcharinfo(0)+"]"; |
---|
| 543 | mes "- Let's go find 1 Phracon and 5 Cyfar.-"; |
---|
| 544 | set NINJ_Q,2; |
---|
| 545 | close; |
---|
| 546 | } |
---|
| 547 | |
---|
| 548 | case 2: |
---|
| 549 | if(countitem(1010) < 1 || countitem(7053) < 5){ |
---|
| 550 | mes "[Suspicious Guy]"; |
---|
| 551 | mes "I asked for 1 Phracon and 5 Cyfar."; |
---|
| 552 | mes "It looks like you didn't gather the amount I've requested."; |
---|
| 553 | mes "I don't need it immediately, but I'd appreciate it if you could get those items for me."; |
---|
| 554 | close; |
---|
| 555 | } |
---|
| 556 | mes "[Suspicious Guy]"; |
---|
| 557 | mes "I see you've accurately brought back what I need."; |
---|
| 558 | mes "Hmm... Very well."; |
---|
| 559 | mes "You've brought me the things I need, so I will not help you. Hmm..."; |
---|
| 560 | next; |
---|
| 561 | mes "[Suspicious Guy]"; |
---|
| 562 | mes "Let's see that letter."; |
---|
| 563 | next; |
---|
| 564 | mes "["+strcharinfo(0)+"]"; |
---|
| 565 | mes "?????!!"; |
---|
| 566 | next; |
---|
| 567 | mes "[Suspicious Guy]"; |
---|
| 568 | mes "Hmm? Are you perhaps here because Gai sent you here?"; |
---|
| 569 | next; |
---|
| 570 | mes "["+strcharinfo(0)+"]"; |
---|
| 571 | mes "Gasp... Then you're Field Cat..."; |
---|
| 572 | next; |
---|
| 573 | mes "[Suspicious Guy]"; |
---|
| 574 | mes "Nope."; |
---|
| 575 | mes "I'm not Field Cat Joe, but Crimson Panther Joe."; |
---|
| 576 | mes "The only person who teases me as 'Field Cat' is Gai. Haha."; |
---|
| 577 | next; |
---|
| 578 | mes "["+strcharinfo(0)+"]"; |
---|
| 579 | mes "Sigh... Is that how it is?"; |
---|
| 580 | next; |
---|
| 581 | mes "[Crimson Panther Joe]"; |
---|
| 582 | mes "If you want to become a Ninja, you can't just trust your eyes."; |
---|
| 583 | next; |
---|
| 584 | mes "[Crimson Panther Joe]"; |
---|
| 585 | mes "Very few Ninjas, if any, where the stereotypical outfits depicted in picture books. And even if they did, you'd be lucky to spot one."; |
---|
| 586 | next; |
---|
| 587 | mes "[Crimson Panther Joe]"; |
---|
| 588 | mes "Don't forget that as soon as you reveal your identity as a Ninja, your life is at stake."; |
---|
| 589 | next; |
---|
| 590 | mes "[Crimson Panther Joe]"; |
---|
| 591 | mes "Even who I've said I am or anything I've said so far could be false."; |
---|
| 592 | next; |
---|
| 593 | mes "["+strcharinfo(0)+"]"; |
---|
| 594 | mes "Ok..."; |
---|
| 595 | mes "..........."; |
---|
| 596 | next; |
---|
| 597 | mes "[Crimson Panther Joe]"; |
---|
| 598 | mes "Well, Let's see it -- that letter."; |
---|
| 599 | next; |
---|
| 600 | mes "["+strcharinfo(0)+"]"; |
---|
| 601 | mes "Ah, Yes."; |
---|
| 602 | mes "Here."; |
---|
| 603 | mes "-Rustle, rustle -"; |
---|
| 604 | next; |
---|
| 605 | mes "[Crimson Panther Joe]"; |
---|
| 606 | mes "Hmm~~ Let's see..."; |
---|
| 607 | mes "I was thinking it might be another one of Gai's childish challenge letters, but I see it's a letter requesting truce."; |
---|
| 608 | next; |
---|
| 609 | mes "[Crimson Panther Joe]"; |
---|
| 610 | mes "But there's no need for a truce for me..."; |
---|
| 611 | mes "Thanks to you, I've already acquired all the raw materials needed to create a Kunai. Haha~"; |
---|
| 612 | next; |
---|
| 613 | mes "[Crimson Panther Joe]"; |
---|
| 614 | mes "I'll write you a reply, regardless. Seeing how you've acquired my raw materials so quickly, with a bit of a sharper eye, I believe you could become an excellent Ninja."; |
---|
| 615 | next; |
---|
| 616 | mes "["+strcharinfo(0)+"]"; |
---|
| 617 | mes "....."; |
---|
| 618 | next; |
---|
| 619 | mes "[Crimson Panther Joe]"; |
---|
| 620 | mes "Wait a moment."; |
---|
| 621 | mes "I'll write you a response to Gai's letter right now."; |
---|
| 622 | mes "Hmm Hmm..."; |
---|
| 623 | mes "...Scribble... Scribble..."; |
---|
| 624 | next; |
---|
| 625 | mes "[Crimson Panther Joe]"; |
---|
| 626 | mes "Here. Here it is."; |
---|
| 627 | mes "You'll know what's written inside as soon as you show *him* the letter."; |
---|
| 628 | next; |
---|
| 629 | mes "["+strcharinfo(0)+"]"; |
---|
| 630 | mes "- You recieve the letter that Joe-"; |
---|
| 631 | mes "- has just now scribbled down -"; |
---|
| 632 | mes "- on paper.-"; |
---|
| 633 | next; |
---|
| 634 | mes "[Crimson Panther Joe]"; |
---|
| 635 | mes "Well, you better get a move on."; |
---|
| 636 | mes "If you want to become a Ninja."; |
---|
| 637 | next; |
---|
| 638 | mes "[Crimson Panther Joe]"; |
---|
| 639 | mes "And if you do become a Ninja, we may end up meet each other frequently."; |
---|
| 640 | mes "I'll be looking forward to it."; |
---|
| 641 | next; |
---|
| 642 | mes "["+strcharinfo(0)+"]"; |
---|
| 643 | mes "Yes... Well, I better get going..."; |
---|
| 644 | next; |
---|
| 645 | mes "[Crimson Panther Joe]"; |
---|
| 646 | mes "Ah, It would probably take you a considerably long time to reach Amatsu."; |
---|
| 647 | mes "Allow me to send you, "+strcharinfo(0)+" to Amatsu."; |
---|
| 648 | mes "We'll meet again.."; |
---|
| 649 | delitem 1010,1; |
---|
| 650 | delitem 7053,5; |
---|
| 651 | set NINJ_Q,3; |
---|
| 652 | close2; |
---|
| 653 | warp "amatsu",113,127; |
---|
| 654 | end; |
---|
| 655 | |
---|
| 656 | case 3: |
---|
| 657 | mes "[Crimson Panther Joe]"; |
---|
| 658 | mes "Hmm, I don't know what happened, but it seems you've returned to me without reaching Gai first."; |
---|
| 659 | next; |
---|
| 660 | mes "[Crimson Panther Joe]"; |
---|
| 661 | mes "If you would like, I can send you to amatsu again."; |
---|
| 662 | mes "I'll take you back to Amatsu."; |
---|
| 663 | next; |
---|
| 664 | switch( select( "No thanks.","Yes, please send me to Amatsu." ) ) |
---|
| 665 | { |
---|
| 666 | case 1 : |
---|
| 667 | mes "[Crimson Panther Joe]"; |
---|
| 668 | mes "Hmm, very well."; |
---|
| 669 | mes "Decisions are best when decided yourself."; |
---|
| 670 | close; |
---|
| 671 | |
---|
| 672 | case 2: |
---|
| 673 | mes "[Crimson Panther Joe]"; |
---|
| 674 | mes "Very well."; |
---|
| 675 | mes "I will now send you to Amatsu."; |
---|
| 676 | close2; |
---|
| 677 | warp "amatsu",113,127; |
---|
| 678 | end; |
---|
| 679 | } |
---|
| 680 | |
---|
| 681 | case 4: |
---|
| 682 | mes "[Crimson Panther Joe]"; |
---|
| 683 | mes "Is Gai bothering you with a lot of bothersome tasks?"; |
---|
| 684 | mes "Don't give up -- it'll all come in handy during your training."; |
---|
| 685 | close; |
---|
| 686 | } |
---|
| 687 | } |
---|