[1] | 1 | //===== eAthena Script ======================================= |
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| 2 | //= Lottery Script |
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| 3 | //===== By: ================================================== |
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| 4 | //= acky - god@acky.com |
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| 5 | //===== Current Version: ===================================== |
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| 6 | //= 1.2.1a |
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| 7 | //===== Compatible With: ===================================== |
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| 8 | //= Any eAthena Version |
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| 9 | //===== Description: ========================================= |
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| 10 | //= Daily lottery draw. |
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| 11 | //===== Additional Comments: ================================= |
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| 12 | //= Numbers drawn daily (Time is configured line 29) |
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| 13 | //= *Added GM-Riggability |
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| 14 | //= *Ability to renew ticket |
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| 15 | //= *Improved interface |
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| 16 | //= *Fixed minor bug where first load didn't work. |
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| 17 | //= 1.2.1a fix due to new script engine |
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| 18 | //============================================================ |
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| 19 | |
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| 20 | prontera,1,1,1 script lotterygenerator 111,{ |
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| 21 | OnInit: |
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| 22 | set $L_TicketPrice,4750; // TICKET COST |
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| 23 | set $L_Prize_Money,5000000; // JACKPOT AMOUNT |
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| 24 | set $L_Prize_Money_Small,1000000; // SECONDARY PRIZE |
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| 25 | if ($LID == 0) goto L_GenID; |
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| 26 | end; |
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| 27 | |
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| 28 | //Modify for own time |
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| 29 | OnClock2045: |
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| 30 | // CHECKS IF LOTTERY IS RIGGED |
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| 31 | if ($L_Rigged == 1) goto L_Rigged_Draw; |
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| 32 | // GENERATES RANDOM NUMBERS 1-40 |
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| 33 | Pick1: |
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| 34 | set $LW1,rand (1,40); |
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| 35 | |
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| 36 | Pick2: |
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| 37 | set $LW2,rand (1,40); |
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| 38 | if ($LW2 == $LW1) goto Pick2; |
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| 39 | |
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| 40 | Pick3: |
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| 41 | set $LW3,rand (1,40); |
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| 42 | if ($LW3 == $LW2) goto Pick3; |
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| 43 | if ($LW3 == $LW1) goto Pick3; |
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| 44 | |
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| 45 | Pick4: |
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| 46 | set $LW4,rand (1,40); |
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| 47 | if ($LW4 == $LW2) goto Pick4; |
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| 48 | if ($LW4 == $LW1) goto Pick4; |
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| 49 | if ($LW4 == $LW3) goto Pick4; |
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| 50 | |
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| 51 | Pick5: |
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| 52 | set $LW5,rand (1,40); |
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| 53 | if ($LW5 == $LW1) goto Pick5; |
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| 54 | if ($LW5 == $LW2) goto Pick5; |
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| 55 | if ($LW5 == $LW3) goto Pick5; |
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| 56 | if ($LW5 == $LW4) goto Pick5; |
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| 57 | |
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| 58 | Pick6: |
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| 59 | set $LW6,rand (1,40); |
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| 60 | if ($LW6 == $LW1) goto Pick6; |
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| 61 | if ($LW6 == $LW2) goto Pick6; |
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| 62 | if ($LW6 == $LW3) goto Pick6; |
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| 63 | if ($LW6 == $LW4) goto Pick6; |
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| 64 | if ($LW6 == $LW5) goto Pick6; |
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| 65 | |
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| 66 | // BROADCASTS DRAW |
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| 67 | L_Broadcast: |
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| 68 | Announce "Lottery: Welcome to tonight's lotto draw!",8; |
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| 69 | Announce "The numbers are as follows: [" + $LW1 + "] [" + $LW2 + "] [" + $LW3 + "] [" + $LW4 + "] [" + $LW5 + "] [" + $LW6 + "]",8; |
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| 70 | Announce "Congratulations to the winners of tonight!",8; |
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| 71 | |
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| 72 | // GENERATES DRAW ID CODE |
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| 73 | L_GenID: |
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| 74 | set $LID2,$LID; |
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| 75 | // SETS TOMORROW'S ID NUMBER |
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| 76 | set $LID,rand (100000,999999); |
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| 77 | end; |
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| 78 | |
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| 79 | // SETS DRAW TO RIGGED NUMBERS |
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| 80 | L_Rigged_Draw: |
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| 81 | set $LW1,$LR1; |
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| 82 | set $LW2,$LR2; |
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| 83 | set $LW3,$LR3; |
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| 84 | set $LW4,$LR4; |
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| 85 | set $LW5,$LR5; |
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| 86 | set $LW6,$LR6; |
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| 87 | set $L_Rigged,0; |
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| 88 | goto L_Broadcast; |
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| 89 | } |
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| 90 | |
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| 91 | // BEGIN LOTTERY SCRIPT |
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| 92 | - script lottery 76,{ |
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| 93 | L_Begin: |
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| 94 | mes "[Lottery]"; |
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| 95 | mes "Winning Lotto Numbers ("+$LID2+"):"; |
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| 96 | mes "^0000FF[" + $LW1 + "] [" + $LW2 + "] [" + $LW3 + "] [" + $LW4 + "] [" + $LW5 + "] [" + $LW6 + "]^000000"; |
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| 97 | if ($LID > 99999) mes "Your Ticket ("+#LID+"):"; |
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| 98 | if ($LID > 99999) mes "^FF0000[" + #LW1 + "] [" + #LW2 + "] [" + #LW3 + "] [" + #LW4 + "] [" + #LW5 + "] [" + #LW6 + "]^000000"; |
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| 99 | mes "Next Draw-ID: ^FF0000" + $LID + "^000000."; |
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| 100 | next; |
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| 101 | if (getgmlevel() > 90) goto L_GM; |
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| 102 | menu "Claim Prize",L_Claim,"Buy New Ticket",L_Buy,"Cancel",L_Cancel; |
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| 103 | |
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| 104 | // PURCHASE TICKET |
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| 105 | L_Buy: |
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| 106 | if (#LID == $LID && #L1 != 0) goto L_DoubleTicket; |
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| 107 | mes "[Lottery]"; |
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| 108 | mes "Tickets cost ^0000FF" + $L_TicketPrice + "z^000000."; |
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| 109 | mes "The Jackpot is ^FF0000" + $L_Prize_Money + "z^000000."; |
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| 110 | next; |
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| 111 | menu "Buy Ticket",-,"Cancel",L_Cancel; |
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| 112 | if (zeny < $L_TicketPrice) goto L_NoZeny; |
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| 113 | set zeny,zeny-$L_TicketPrice; |
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| 114 | mes "[Lottery]"; |
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| 115 | mes "Would you like your numbers hand picked or computer generated?"; |
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| 116 | next; |
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| 117 | menu "Computer Generated",L_ComputerGen,"Hand Picked",L_HandPick,"Renew Ticket",L_Renew; |
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| 118 | |
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| 119 | // RENEW LAST TICKET |
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| 120 | L_Renew: |
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| 121 | if ($LID < 99999) goto L_Invalid; |
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| 122 | set #LID,$LID; |
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| 123 | goto L_Confirm2; |
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| 124 | |
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| 125 | L_ComputerGen: |
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| 126 | // SELECTS RANDOM NUMBERS |
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| 127 | set @L1,0; |
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| 128 | set @L2,0; |
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| 129 | set @L3,0; |
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| 130 | set @L4,0; |
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| 131 | set @L5,0; |
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| 132 | set @L6,0; |
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| 133 | Pick1: |
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| 134 | set @L1,rand (1,40); |
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| 135 | Pick2: |
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| 136 | set @L2,rand (1,40); |
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| 137 | if (@L2 == @L1) goto Pick2; |
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| 138 | Pick3: |
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| 139 | set @L3,rand (1,40); |
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| 140 | if (@L3 == @L2) goto Pick3; |
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| 141 | if (@L3 == @L1) goto Pick3; |
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| 142 | Pick4: |
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| 143 | set @L4,rand (1,40); |
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| 144 | if (@L4 == @L2) goto Pick4; |
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| 145 | if (@L4 == @L1) goto Pick4; |
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| 146 | if (@L4 == @L3) goto Pick4; |
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| 147 | Pick5: |
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| 148 | set @L5,rand (1,40); |
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| 149 | if (@L5 == @L1) goto Pick5; |
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| 150 | if (@L5 == @L2) goto Pick5; |
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| 151 | if (@L5 == @L3) goto Pick5; |
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| 152 | if (@L5 == @L4) goto Pick5; |
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| 153 | Pick6: |
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| 154 | set @L6,rand (1,40); |
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| 155 | if (@L6 == @L1) goto Pick6; |
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| 156 | if (@L6 == @L2) goto Pick6; |
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| 157 | if (@L6 == @L3) goto Pick6; |
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| 158 | if (@L6 == @L4) goto Pick6; |
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| 159 | if (@L6 == @L5) goto Pick6; |
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| 160 | mes "[Lottery]"; |
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| 161 | mes "The computer has selected the following numbers:"; |
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| 162 | mes "^0000FF" + @L1 + " " + @L2 + " " + @L3 + " " + @L4 + " " + @L5 + " " + @L6 + "^000000"; |
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| 163 | next; |
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| 164 | menu "Confirm",L_Confirm,"Re-Generate",L_ComputerGen; |
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| 165 | |
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| 166 | // HAND PICK LOTTERY NUMBERS |
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| 167 | L_HandPick: |
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| 168 | mes "[Lottery]"; |
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| 169 | mes "Please pick your numbers (1-40):"; |
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| 170 | set @L1,0; |
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| 171 | set @L2,0; |
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| 172 | set @L3,0; |
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| 173 | set @L4,0; |
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| 174 | set @L5,0; |
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| 175 | set @L6,0; |
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| 176 | Input1: |
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| 177 | input @L1; |
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| 178 | if (@L1 < 1 || @L1 > 40) goto Input1; |
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| 179 | mes @L1; |
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| 180 | Input2: |
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| 181 | input @L2; |
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| 182 | if (@L2 < 1 || @L2 > 40) goto Input2; |
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| 183 | if (@L2 == @L1) goto Input2; |
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| 184 | mes @L2; |
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| 185 | Input3: |
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| 186 | input @L3; |
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| 187 | if (@L3 < 1 || @L3 > 40) goto Input3; |
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| 188 | if (@L3 == @L1) goto Input3; |
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| 189 | if (@L3 == @L2) goto Input3; |
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| 190 | mes @L3; |
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| 191 | Input4: |
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| 192 | input @L4; |
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| 193 | if (@L4 < 1 || @L4 > 40) goto Input4; |
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| 194 | if (@L4 == @L1) goto Input4; |
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| 195 | if (@L4 == @L2) goto Input4; |
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| 196 | if (@L4 == @L3) goto Input4; |
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| 197 | mes @L4; |
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| 198 | Input5: |
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| 199 | input @L5; |
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| 200 | if (@L5 < 1 || @L5 > 40) goto Input5; |
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| 201 | if (@L5 == @L1) goto Input5; |
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| 202 | if (@L5 == @L2) goto Input5; |
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| 203 | if (@L5 == @L3) goto Input5; |
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| 204 | if (@L5 == @L4) goto Input5; |
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| 205 | mes @L5; |
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| 206 | Input6: |
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| 207 | input @L6; |
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| 208 | if (@L6 < 1 || @L6 > 40) goto Input6; |
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| 209 | if (@L6 == @L1) goto Input6; |
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| 210 | if (@L6 == @L2) goto Input6; |
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| 211 | if (@L6 == @L3) goto Input6; |
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| 212 | if (@L6 == @L4) goto Input6; |
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| 213 | if (@L6 == @L5) goto Input6; |
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| 214 | mes @L6; |
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| 215 | next; |
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| 216 | mes "[Lottery]"; |
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| 217 | mes "Your numbers are:"; |
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| 218 | mes "^0000FF" + @L1 + " " + @L2 + " " + @L3 + " " + @L4 + " " + @L5 + " " + @L6 + "^000000"; |
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| 219 | next; |
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| 220 | menu "Confirm",L_Confirm,"Re-Pick",L_HandPick; |
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| 221 | |
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| 222 | L_Confirm: |
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| 223 | set #LW1,@L1; |
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| 224 | set #LW2,@L2; |
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| 225 | set #LW3,@L3; |
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| 226 | set #LW4,@L4; |
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| 227 | set #LW5,@L5; |
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| 228 | set #LW6,@L6; |
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| 229 | set #LID,$LID; |
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| 230 | L_Confirm2: |
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| 231 | mes "[Lottery]"; |
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| 232 | mes "The live broadcasted draw is at 9pm."; |
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| 233 | mes "You can claim your ticket between then and the next draw."; |
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| 234 | next; |
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| 235 | mes "[Lottery]"; |
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| 236 | mes "Good luck!"; |
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| 237 | close; |
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| 238 | |
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| 239 | L_Claim: |
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| 240 | // CHECKS TICKET VALIDILITY |
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| 241 | if (#LID != $LID2) goto L_Invalid; |
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| 242 | // CHECKS HOW MANY NUMBERS MATCHED |
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| 243 | set @LPrize,0; |
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| 244 | if (#LW1 == $LW1) set @LPrize,@LPrize+1; |
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| 245 | if (#LW1 == $LW2) set @LPrize,@LPrize+1; |
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| 246 | if (#LW1 == $LW3) set @LPrize,@LPrize+1; |
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| 247 | if (#LW1 == $LW4) set @LPrize,@LPrize+1; |
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| 248 | if (#LW1 == $LW5) set @LPrize,@LPrize+1; |
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| 249 | if (#LW1 == $LW6) set @LPrize,@LPrize+1; |
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| 250 | if (#LW2 == $LW1) set @LPrize,@LPrize+1; |
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| 251 | if (#LW2 == $LW2) set @LPrize,@LPrize+1; |
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| 252 | if (#LW2 == $LW3) set @LPrize,@LPrize+1; |
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| 253 | if (#LW2 == $LW4) set @LPrize,@LPrize+1; |
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| 254 | if (#LW2 == $LW5) set @LPrize,@LPrize+1; |
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| 255 | if (#LW2 == $LW6) set @LPrize,@LPrize+1; |
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| 256 | if (#LW3 == $LW1) set @LPrize,@LPrize+1; |
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| 257 | if (#LW3 == $LW2) set @LPrize,@LPrize+1; |
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| 258 | if (#LW3 == $LW3) set @LPrize,@LPrize+1; |
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| 259 | if (#LW3 == $LW4) set @LPrize,@LPrize+1; |
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| 260 | if (#LW3 == $LW5) set @LPrize,@LPrize+1; |
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| 261 | if (#LW3 == $LW6) set @LPrize,@LPrize+1; |
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| 262 | if (#LW4 == $LW1) set @LPrize,@LPrize+1; |
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| 263 | if (#LW4 == $LW2) set @LPrize,@LPrize+1; |
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| 264 | if (#LW4 == $LW3) set @LPrize,@LPrize+1; |
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| 265 | if (#LW4 == $LW4) set @LPrize,@LPrize+1; |
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| 266 | if (#LW4 == $LW5) set @LPrize,@LPrize+1; |
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| 267 | if (#LW4 == $LW6) set @LPrize,@LPrize+1; |
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| 268 | if (#LW5 == $LW1) set @LPrize,@LPrize+1; |
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| 269 | if (#LW5 == $LW2) set @LPrize,@LPrize+1; |
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| 270 | if (#LW5 == $LW3) set @LPrize,@LPrize+1; |
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| 271 | if (#LW5 == $LW4) set @LPrize,@LPrize+1; |
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| 272 | if (#LW5 == $LW5) set @LPrize,@LPrize+1; |
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| 273 | if (#LW5 == $LW6) set @LPrize,@LPrize+1; |
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| 274 | if (#LW6 == $LW1) set @LPrize,@LPrize+1; |
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| 275 | if (#LW6 == $LW2) set @LPrize,@LPrize+1; |
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| 276 | if (#LW6 == $LW3) set @LPrize,@LPrize+1; |
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| 277 | if (#LW6 == $LW4) set @LPrize,@LPrize+1; |
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| 278 | if (#LW6 == $LW5) set @LPrize,@LPrize+1; |
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| 279 | if (#LW6 == $LW6) set @LPrize,@LPrize+1; |
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| 280 | |
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| 281 | if (@LPrize == 6) goto LWinBig; |
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| 282 | if (@LPrize > 3 && @LPrize < 6) goto LWinSmall; |
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| 283 | |
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| 284 | // NO WINNER |
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| 285 | mes "[Lottery]"; |
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| 286 | mes "Bad luck, it appears you do not hold a winning ticket."; |
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| 287 | next; |
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| 288 | mes "[Lottery]"; |
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| 289 | mes "Better luck next time!."; |
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| 290 | close; |
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| 291 | |
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| 292 | // MATCHED ALL SIX |
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| 293 | LWinBig: |
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| 294 | mes "[Lottery]"; |
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| 295 | mes "You have matched all six numbers!"; |
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| 296 | mes "Jackpot!"; |
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| 297 | mes "You've won ^0000FF" + $L_Prize_Money + "z^000000."; |
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| 298 | set zeny,zeny+$L_Prize_Money; |
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| 299 | Announce "Lottery: " + strcharinfo(0) + " has won the JACKPOT of " + $L_Prize_Money + "z!",8; |
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| 300 | set #LID,0; |
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| 301 | close; |
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| 302 | |
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| 303 | // MATCHED AT LEAST 4 |
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| 304 | LWinSmall: |
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| 305 | mes "[Lottery]"; |
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| 306 | mes "You have matched at least 4 numbers!"; |
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| 307 | mes "You've won ^0000FF" + $L_Prize_Money_Small + "z^000000."; |
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| 308 | set zeny,zeny+$L_Prize_Money_Small; |
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| 309 | Announce "Lottery: " + strcharinfo(0) + " has won a prize of " + $L_Prize_Money_Small + "z!",8; |
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| 310 | set #LID,0; |
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| 311 | close; |
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| 312 | |
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| 313 | // NO ZENY |
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| 314 | L_NoZeny: |
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| 315 | mes "[Lottery]"; |
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| 316 | mes "You can't afford a lottery ticket."; |
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| 317 | close; |
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| 318 | |
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| 319 | // INVALID TICKET |
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| 320 | L_Invalid: |
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| 321 | mes "[Lottery]"; |
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| 322 | mes "I'm sorry but it appears that you have an invalid ticket."; |
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| 323 | close; |
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| 324 | |
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| 325 | // DOUBLE TICKET |
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| 326 | L_DoubleTicket: |
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| 327 | mes "[Lottery]"; |
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| 328 | mes "It appears that you already have a ticket for today."; |
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| 329 | mes "You may only purchase one ticket per draw."; |
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| 330 | close; |
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| 331 | |
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| 332 | L_Cancel: |
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| 333 | mes "[Lottery]"; |
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| 334 | mes "Come back soon!"; |
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| 335 | close; |
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| 336 | |
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| 337 | // GM MENU (Lets you manually do draws) |
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| 338 | L_GM: |
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| 339 | menu "Claim Prize",L_Claim,"Buy New Ticket",L_Buy,"[GM]Do Draw Now",-,"[GM]Rig the Lottery",L_GM_Rig,"Cancel",L_Cancel; |
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| 340 | |
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| 341 | // CHECKS IF LOTTERY IS RIGGED |
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| 342 | if ($L_Rigged == 1) goto L_Rigged_Draw; |
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| 343 | // GENERATES RANDOM NUMBERS 1-40 |
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| 344 | GMPick1: |
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| 345 | set $LW1,rand (1,40); |
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| 346 | |
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| 347 | GMPick2: |
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| 348 | set $LW2,rand (1,40); |
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| 349 | if ($LW2 == $LW1) goto GMPick2; |
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| 350 | |
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| 351 | GMPick3: |
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| 352 | set $LW3,rand (1,40); |
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| 353 | if ($LW3 == $LW2) goto GMPick3; |
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| 354 | if ($LW3 == $LW1) goto GMPick3; |
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| 355 | |
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| 356 | GMPick4: |
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| 357 | set $LW4,rand (1,40); |
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| 358 | if ($LW4 == $LW2) goto GMPick4; |
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| 359 | if ($LW4 == $LW1) goto GMPick4; |
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| 360 | if ($LW4 == $LW3) goto GMPick4; |
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| 361 | |
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| 362 | GMPick5: |
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| 363 | set $LW5,rand (1,40); |
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| 364 | if ($LW5 == $LW1) goto GMPick5; |
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| 365 | if ($LW5 == $LW2) goto GMPick5; |
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| 366 | if ($LW5 == $LW3) goto GMPick5; |
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| 367 | if ($LW5 == $LW4) goto GMPick5; |
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| 368 | |
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| 369 | GMPick6: |
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| 370 | set $LW6,rand (1,40); |
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| 371 | if ($LW6 == $LW1) goto GMPick6; |
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| 372 | if ($LW6 == $LW2) goto GMPick6; |
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| 373 | if ($LW6 == $LW3) goto GMPick6; |
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| 374 | if ($LW6 == $LW4) goto GMPick6; |
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| 375 | if ($LW6 == $LW5) goto GMPick6; |
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| 376 | |
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| 377 | // BROADCASTS DRAW |
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| 378 | L_Broadcast: |
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| 379 | Announce "Lottery: Welcome to the special GM's lotto draw!",8; |
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| 380 | Announce "The numbers are as follows: [" + $LW1 + "] [" + $LW2 + "] [" + $LW3 + "] [" + $LW4 + "] [" + $LW5 + "] [" + $LW6 + "]",8; |
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| 381 | Announce "Congratulations to the winners!",8; |
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| 382 | |
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| 383 | // GENERATES DRAW ID CODE |
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| 384 | L_GenID: |
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| 385 | set $LID2,$LID; |
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| 386 | // SETS TOMORROW'S ID NUMBER |
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| 387 | set $LID,rand (100000,999999); |
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| 388 | close; |
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| 389 | |
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| 390 | // SETS DRAW TO RIGGED NUMBERS |
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| 391 | L_Rigged_Draw: |
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| 392 | set $LW1,$LR1; |
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| 393 | set $LW2,$LR2; |
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| 394 | set $LW3,$LR3; |
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| 395 | set $LW4,$LR4; |
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| 396 | set $LW5,$LR5; |
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| 397 | set $LW6,$LR6; |
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| 398 | set $L_Rigged,0; |
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| 399 | goto L_Broadcast; |
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| 400 | |
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| 401 | // ALLOWS GM TO DO A RIGGED DRAW |
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| 402 | L_GM_Rig: |
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| 403 | mes "[Lottery]"; |
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| 404 | mes "Please pick your numbers (1-40):"; |
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| 405 | set $LR1,0; |
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| 406 | set $LR2,0; |
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| 407 | set $LR3,0; |
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| 408 | set $LR4,0; |
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| 409 | set $LR5,0; |
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| 410 | set $LR6,0; |
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| 411 | GMInput1: |
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| 412 | Input $LR1; |
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| 413 | if ($LR1 < 1 || $LR1 > 40) goto GMInput1; |
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| 414 | mes $LR1; |
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| 415 | GMInput2: |
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| 416 | Input $LR2; |
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| 417 | if ($LR2 < 1 || $LR2 > 40) goto GMInput2; |
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| 418 | if ($LR2 == $LR1) goto GMInput2; |
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| 419 | mes $LR2; |
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| 420 | GMInput3: |
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| 421 | Input $LR3; |
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| 422 | if ($LR3 < 1 || $LR3 > 40) goto GMInput3; |
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| 423 | if ($LR3 == $LR1) goto GMInput3; |
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| 424 | if ($LR3 == $LR2) goto GMInput3; |
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| 425 | mes $LR3; |
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| 426 | GMInput4: |
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| 427 | Input $LR4; |
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| 428 | if ($LR4 < 1 || $LR4 > 40) goto GMInput4; |
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| 429 | if ($LR4 == $LR1) goto GMInput4; |
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| 430 | if ($LR4 == $LR2) goto GMInput4; |
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| 431 | if ($LR4 == $LR3) goto GMInput4; |
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| 432 | mes $LR4; |
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| 433 | GMInput5: |
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| 434 | Input $LR5; |
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| 435 | if ($LR5 < 1 || $LR5 > 40) goto GMInput5; |
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| 436 | if ($LR5 == $LR1) goto GMInput5; |
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| 437 | if ($LR5 == $LR2) goto GMInput5; |
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| 438 | if ($LR5 == $LR3) goto GMInput5; |
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| 439 | if ($LR5 == $LR4) goto GMInput5; |
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| 440 | mes $LR5; |
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| 441 | GMInput6: |
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| 442 | Input $LR6; |
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| 443 | if ($LR6 < 1 || $LR6 > 40) goto GMInput6; |
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| 444 | if ($LR6 == $LR1) goto GMInput6; |
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| 445 | if ($LR6 == $LR2) goto GMInput6; |
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| 446 | if ($LR6 == $LR3) goto GMInput6; |
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| 447 | if ($LR6 == $LR4) goto GMInput6; |
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| 448 | if ($LR6 == $LR5) goto GMInput6; |
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| 449 | mes $LR6; |
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| 450 | next; |
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| 451 | mes "[Lottery]"; |
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| 452 | mes "Lottery rigged for next draw."; |
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| 453 | set $L_Rigged,1; |
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| 454 | close; |
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| 455 | } |
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| 456 | |
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| 457 | prontera,141,182,5 duplicate(lottery) Lottery 76 |
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