[1] | 1 | //===== eAthena Script ======================================= |
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| 2 | //= Kafra Express - Uncarder Module |
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| 3 | //===== By: ================================================== |
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| 4 | //= Skotlex |
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| 5 | //===== Current Version: ===================================== |
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| 6 | //= 1.6 |
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| 7 | //===== Compatible With: ===================================== |
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| 8 | //= eAthena SVN R3424+ |
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| 9 | //===== Description: ========================================= |
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| 10 | //= Part of the Kafra Express Script Package. |
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| 11 | //= Offers uncarding services. |
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| 12 | //===== Additional Comments: ================================= |
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| 13 | //= See config.txt for configuration. |
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| 14 | //============================================================ |
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| 15 | |
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| 16 | - script keInit_uncard -1,{ |
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| 17 | OnInit: //Load Config |
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| 18 | donpcevent "keConfig::OnLoadUncard"; |
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| 19 | end; |
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| 20 | } |
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| 21 | |
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| 22 | function script F_keUncard { |
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| 23 | |
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| 24 | function SF_uncard; |
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| 25 | |
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| 26 | do { |
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| 27 | set @kmenu, select( |
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| 28 | "- Return", |
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| 29 | "- See Price Specifics", |
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| 30 | "- "+getequipname(1), |
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| 31 | "- "+getequipname(2), |
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| 32 | "- "+getequipname(3), |
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| 33 | "- "+getequipname(4), |
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| 34 | "- "+getequipname(5), |
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| 35 | "- "+getequipname(6), |
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| 36 | "- "+getequipname(7), |
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| 37 | "- "+getequipname(8), |
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| 38 | "- "+getequipname(9), |
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| 39 | "- "+getequipname(10) |
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| 40 | ); |
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| 41 | if (@kmenu == 1) |
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| 42 | return; |
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| 43 | if (@kmenu == 2) { //Details |
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| 44 | mes "Okay, listen up..."; |
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| 45 | next; |
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| 46 | mes "["+@name$+"]"; |
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| 47 | if ($@keuc_BaseCost) |
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| 48 | mes "The base cost is of "+$@keuc_BaseCost+"z."; |
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| 49 | mes "Each card to be removed incurs a cost of +"+$@keuc_CardCost+"z."; |
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| 50 | mes "The refine level of the compounded equipment can incur an additional cost:"; |
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| 51 | mes "Armors: "+$@keuc_UpgradeCostA+"z per level."; |
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| 52 | mes "Lv1 Weapons: "+$@keuc_UpgradeCostW1+"z per level."; |
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| 53 | mes "Lv2 Weapons: "+$@keuc_UpgradeCostW2+"z per level."; |
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| 54 | mes "Lv3 Weapons: "+$@keuc_UpgradeCostW3+"z per level."; |
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| 55 | mes "Lv4 Weapons: "+$@keuc_UpgradeCostW4+"z per level."; |
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| 56 | |
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| 57 | if ($@keuc_Mat1 && $@keuc_Qty1) { |
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| 58 | mes "The materials needed are:"; |
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| 59 | mes "- "+$@keuc_Qty1+" "+getitemname($@keuc_Mat1)+"."; |
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| 60 | } |
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| 61 | if ($@keuc_Mat2 && $@keuc_Qty2) |
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| 62 | mes "- "+$@keuc_Qty2+" "+getitemname($@keuc_Mat2)+"."; |
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| 63 | |
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| 64 | if ($@keuc_Fail1Chance || $@keuc_Fail2Chance) |
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| 65 | mes "There is a chance the process might fail and you'll lose your items."; |
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| 66 | |
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| 67 | next; |
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| 68 | callfunc "F_keIntro", -1, ""; |
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| 69 | } else { |
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| 70 | if (SF_uncard(@kmenu-2)) |
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| 71 | return; |
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| 72 | } |
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| 73 | } while (@kmenu >1); |
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| 74 | return; |
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| 75 | |
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| 76 | //Subfunction SF_uncard (equipment-position) |
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| 77 | //Attempts to uncard the equipment. |
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| 78 | function SF_uncard { |
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| 79 | set @part, getarg(0); |
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| 80 | if(getequipcardcnt(@part) == 0) { |
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| 81 | callfunc "F_keIntro", e_ag, "There are no cards to remove there!"; |
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| 82 | return 0; |
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| 83 | } |
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| 84 | set @cost, $@keuc_BaseCost; |
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| 85 | set @cost, @cost + $@keuc_CardCost*getequipcardcnt(@part); |
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| 86 | |
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| 87 | switch (getequipweaponlv(@part)) { |
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| 88 | case 0: //Armor |
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| 89 | set @upgradeCost, $@keuc_UpgradeCostA; |
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| 90 | break; |
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| 91 | case 1: //Lv1 Weapons |
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| 92 | set @upgradeCost, $@keuc_UpgradeCostW1; |
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| 93 | break; |
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| 94 | case 2: //Lv2 Weapons |
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| 95 | set @upgradeCost, $@keuc_UpgradeCostW2; |
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| 96 | break; |
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| 97 | case 3: //Lv3 Weapons |
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| 98 | set @upgradeCost, $@keuc_UpgradeCostW3; |
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| 99 | break; |
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| 100 | default: //Lv4 Weapons |
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| 101 | set @upgradeCost, $@keuc_UpgradeCostW4; |
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| 102 | } |
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| 103 | |
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| 104 | set @cost, @cost + @upgradeCost*getequiprefinerycnt(@part); |
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| 105 | |
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| 106 | set @price, callfunc("F_keCost",@cost,$@keuc_discount); |
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| 107 | |
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| 108 | if ($@keuc_Fail1Chance) { |
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| 109 | set @failsave, select( |
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| 110 | "- Cancel", |
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| 111 | "- Remove cards ("+@price+"z, item gets priority)", |
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| 112 | "- Remove cards ("+@price+"z, cards get priority)" |
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| 113 | ); |
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| 114 | } else { |
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| 115 | set @failsave, select( |
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| 116 | "- Cancel", |
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| 117 | "- Remove cards ("+@price+"z)" |
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| 118 | ); |
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| 119 | } |
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| 120 | if (@failsave == 1) |
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| 121 | return 0; |
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| 122 | set @failsave, @failsave-1; //1: Save item, 2: Save Card |
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| 123 | |
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| 124 | if (($@keuc_Mat1 && countitem($@keuc_Mat1) < $@keuc_Qty1) |
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| 125 | || ($@keuc_Mat2 && countitem($@keuc_Mat2) < $@keuc_Qty2)) { |
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| 126 | callfunc "F_keIntro", e_pif, "You do not have all the materials I need..."; |
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| 127 | return 0; |
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| 128 | } |
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| 129 | |
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| 130 | if (!(callfunc("F_keCharge",@cost,$@keuc_discount,1))) { |
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| 131 | callfunc "F_keIntro", e_ag, "Sorry, you don't have enough zeny."; |
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| 132 | return 0; |
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| 133 | } |
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| 134 | |
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| 135 | if ($@keuc_Mat1 && $@keuc_Qty1) |
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| 136 | delitem $@keuc_Mat1, $@keuc_Qty1; |
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| 137 | if ($@keuc_Mat2 && $@keuc_Qty2) |
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| 138 | delitem $@keuc_Mat2, $@keuc_Qty2; |
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| 139 | |
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| 140 | set @failtype,-1; |
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| 141 | //Recycling cost... |
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| 142 | set @cost, rand(1000); |
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| 143 | if (@cost < $@keuc_Fail2Chance) //Total Failure |
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| 144 | set @failtype, 0; |
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| 145 | else if (@cost < $@keuc_Fail1Chance) //Partial Failure |
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| 146 | set @failtype, @failsave; |
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| 147 | else if (@cost < $@keuc_Fail0Chance) //Harmless Failure |
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| 148 | set @failtype, 3; |
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| 149 | else { //Success |
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| 150 | successremovecards @part; |
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| 151 | emotion e_ho; |
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| 152 | return 1; |
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| 153 | } |
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| 154 | failedremovecards @part,@failtype; |
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| 155 | if (@failtype == 1) |
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| 156 | mes "The cards were lost..."; |
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| 157 | if (@failtype == 2) |
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| 158 | mes "The item was lost..."; |
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| 159 | if (@failtype == 0) |
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| 160 | mes "Lost the cards and item..."; |
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| 161 | callfunc "F_keIntro", e_swt, "...oops."; |
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| 162 | return 1; |
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| 163 | } |
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| 164 | |
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| 165 | } |
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