[1] | 1 | //===== eAthena Script ======================================= |
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| 2 | //= Umbala Town script |
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| 3 | //===== By: ================================================== |
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| 4 | //= jAthena (1.0) Fusion Dev Team (1.1) Muad Dib (1.2) Darkchild (1.3) |
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| 5 | //===== Current Version: ===================================== |
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| 6 | //= 2.1 |
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| 7 | //===== Compatible With: ===================================== |
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| 8 | //= eAthena SVN; RO Episode XX |
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| 9 | //===== Description: ========================================= |
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| 10 | //- [Aegis Conversion] |
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| 11 | //= Umbala Town Npcs |
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| 12 | //===== Additional Comments: ================================= |
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| 13 | //= 1.0 - Done By jAthena (dunno Who) |
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| 14 | //= 1.1 - Translated by Fusion Dev Team |
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| 15 | //= 1.2 - Fixed Something by Muad Dib |
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| 16 | //= 1.3 - Fixed up For eA by Darkchild |
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| 17 | //= 1.4 - Fixed some wrong item names [Lupus] |
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| 18 | //= 1.5 Spell Checked [massdriller] |
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| 19 | //= 1.6 - Fixed item names, added a chance to get to Niflheim via Jumping Bungy Area [Lupus] |
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| 20 | //= 1.7 - Fixed bugs and exploits [Lupus] |
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| 21 | //= 1.8 - Warps you to Niff with 1HP [Lance] |
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| 22 | //= 1.9 - Moved Umbala Event, Create Essence/Dismantle Stone, and Skeletal Gate to npc/quests/quests_umbala.txt [Evera] |
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| 23 | //= 2.0 - Removed duplicates, max NPC name length is 23, so Utan Tribe Young Adult#1, the 1 is skipped [Toms] |
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| 24 | //= 2.1 - Updated to Aegis 10.3 standards. [L0ne_W0lf] |
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| 25 | //= - Disabled warping to Niflheim from the bungee jump, uncomment to reenable. |
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| 26 | //============================================================ |
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| 27 | |
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| 28 | comodo,170,137,7 script La Ed#um 84,{ |
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| 29 | end; |
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| 30 | |
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| 31 | OnEmoteHmm: |
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| 32 | emotion e_hmm; |
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| 33 | end; |
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| 34 | |
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| 35 | OnEmoteGG: |
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| 36 | emotion e_gg; |
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| 37 | end; |
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| 38 | } |
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| 39 | |
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| 40 | comodo,171,137,1 script Haith#um 92,{ |
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| 41 | mes "[La Ed]"; |
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| 42 | mes "There MUST be a treasure hidden in that place!"; |
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| 43 | next; |
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| 44 | mes "[Haith]"; |
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| 45 | mes "If we find it, people will no longer think we're losers~!!"; |
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| 46 | next; |
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| 47 | mes "[La Ed]"; |
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| 48 | mes "Finally!"; |
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| 49 | next; |
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| 50 | mes "[Haith]"; |
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| 51 | mes "Let's go find that treasure!"; |
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| 52 | next; |
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| 53 | mes "[La Ed]"; |
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| 54 | mes "Let's do it~ !!"; |
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| 55 | emotion e_gg; |
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| 56 | next; |
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| 57 | mes "[Haith]"; |
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| 58 | mes "................"; |
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| 59 | next; |
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| 60 | mes "[La Ed]"; |
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| 61 | mes "By the way...do you think he"; |
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| 62 | mes "would tell us about such a"; |
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| 63 | mes "great treasure so easily?"; |
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| 64 | emotion e_hmm; |
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| 65 | donpcevent "La Ed#um::OnEmoteHmm"; |
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| 66 | next; |
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| 67 | select("Hm? What treasure?"); |
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| 68 | mes "[La Ed]"; |
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| 69 | mes "Wha--?! when did you start listening to us?!"; |
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| 70 | next; |
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| 71 | mes "[Haith]"; |
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| 72 | mes "Huh...seems like you wanna know"; |
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| 73 | mes "more about the treasure. Well,"; |
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| 74 | mes "this information doesn't come cheap..."; |
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| 75 | emotion e_gg; |
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| 76 | next; |
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| 77 | mes "[La Ed]"; |
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| 78 | mes "Plus, we'll need a little"; |
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| 79 | mes "a little something in case"; |
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| 80 | mes "*cough!* ^555555we don't find"; |
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| 81 | mes "anything at all.^000000"; |
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| 82 | next; |
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| 83 | mes "[La Ed, Haith]"; |
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| 84 | mes "If you pay us 1,000 zeny, we will tell you!"; |
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| 85 | emotion e_gg; |
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| 86 | donpcevent "La Ed#um::OnEmoteGG"; |
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| 87 | next; |
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| 88 | if (select("Pay 1,000 zeny:Refuse to pay") == 1) { |
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| 89 | if (Zeny > 999) { |
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| 90 | set zeny,zeny-1000; |
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| 91 | mes "[Haith]"; |
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| 92 | mes "Hahahaha! You the man!"; |
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| 93 | next; |
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| 94 | mes "[La Ed]"; |
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| 95 | mes "Okay, not too long ago, a famous"; |
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| 96 | mes "adventurer named Niels came back from his travels."; |
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| 97 | next; |
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| 98 | mes "[Haith]"; |
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| 99 | mes "*Whispers*"; |
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| 100 | mes "^555555He brought a big box with him.^000000"; |
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| 101 | next; |
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| 102 | mes "[La Ed]"; |
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| 103 | mes "Also, he came back in the middle"; |
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| 104 | mes "of the night without telling"; |
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| 105 | mes "anyone. So, of course he's got"; |
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| 106 | mes "some secret, don't you think?"; |
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| 107 | next; |
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| 108 | mes "[Haith]"; |
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| 109 | mes "What could be inside that box~?"; |
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| 110 | mes "It just has to be treasure!!"; |
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| 111 | next; |
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| 112 | mes "[La Ed]"; |
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| 113 | mes "So! We decided to go on a journey to find treasure of our own-!!"; |
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| 114 | next; |
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| 115 | mes "[Haith]"; |
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| 116 | mes "The problem is, we are not sure"; |
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| 117 | mes "whether or not Niels would tell"; |
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| 118 | mes "us the location of where he"; |
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| 119 | mes "found the treasure..."; |
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| 120 | emotion e_hmm; |
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| 121 | next; |
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| 122 | mes "[La Ed]"; |
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| 123 | mes "Because Niels always treat us like"; |
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| 124 | mes "we're stupid!! Bah~!!"; |
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| 125 | next; |
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| 126 | select("Where is this Niels person?"); |
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| 127 | mes "[La Ed]"; |
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| 128 | mes "He's staying at the northern part"; |
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| 129 | mes "of this village."; |
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| 130 | next; |
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| 131 | mes "[Haith]"; |
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| 132 | mes "Since we gave you good information,"; |
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| 133 | mes "we expect that you pay us back!"; |
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| 134 | next; |
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| 135 | mes "[La Ed, Haith]"; |
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| 136 | mes "Good luck!"; |
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| 137 | close; |
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| 138 | } |
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| 139 | mes "[La Ed]"; |
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| 140 | mes "Oh well~! If you don't have the money, then we can't give you the information~"; |
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| 141 | close; |
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| 142 | } |
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| 143 | mes "[Haith]"; |
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| 144 | mes "Bah! Whatever~"; |
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| 145 | emotion e_hmm; |
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| 146 | emotion e_hmm; |
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| 147 | close; |
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| 148 | } |
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| 149 | |
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| 150 | cmd_in01,175,120,3 script Iriya#um 69,{ |
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| 151 | mes "[Iriya]"; |
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| 152 | mes "Mr. Niels is at the table in the"; |
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| 153 | mes "corner. He has many interesting"; |
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| 154 | mes "stories about the world."; |
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| 155 | next; |
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| 156 | mes "[Iriya]"; |
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| 157 | mes "I am not sure where he has been"; |
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| 158 | mes "this time. He just laughs and"; |
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| 159 | mes "says 'I don't think I am fit"; |
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| 160 | mes "for this teaching job.'"; |
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| 161 | next; |
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| 162 | mes "[Iriya]"; |
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| 163 | mes "In the meantime, people keep"; |
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| 164 | mes "visiting Mr. Niels... and I"; |
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| 165 | mes "can't help but wonder..."; |
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| 166 | mes "Where has he gone?"; |
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| 167 | close; |
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| 168 | } |
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| 169 | |
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| 170 | cmd_in01,164,115,1 script Niels#um 731,{ |
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| 171 | mes "[Niels]"; |
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| 172 | mes "Hmm? What's that look for?"; |
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| 173 | mes "Ah~ You must of heard the rumors"; |
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| 174 | mes "of me finding some kind of"; |
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| 175 | mes "treasure. Yeah, that's understandable..."; |
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| 176 | next; |
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| 177 | mes "[Niels]"; |
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| 178 | mes "Well, those rumors of me stumbling"; |
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| 179 | mes "on some wonderful treasure is"; |
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| 180 | mes "just the result of overactive"; |
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| 181 | mes "imaginations. All I've found"; |
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| 182 | mes "was a little something to add"; |
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| 183 | mes "to my collection."; |
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| 184 | next; |
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| 185 | mes "[Niels]"; |
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| 186 | mes "But...since I've proven to myself"; |
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| 187 | mes "that 'it' actually exists by"; |
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| 188 | mes "seeing it with my own eyes,"; |
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| 189 | mes "to me, what I've obtained is a"; |
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| 190 | mes "valuable treasure."; |
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| 191 | next; |
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| 192 | mes "[Niels]"; |
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| 193 | mes "This village of Comodo!"; |
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| 194 | mes "Don't you think the caves are too"; |
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| 195 | mes "small and narrow for some reason?"; |
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| 196 | next; |
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| 197 | mes "[Niels]"; |
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| 198 | mes "So I was thinking about it..."; |
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| 199 | mes "And I came to the conclusion that"; |
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| 200 | mes "there should be something hidden"; |
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| 201 | mes "inside the cave..."; |
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| 202 | next; |
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| 203 | mes "[Niels]"; |
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| 204 | mes "And then!"; |
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| 205 | mes "I finally found it."; |
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| 206 | mes "The patch to 'the place'"; |
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| 207 | mes "that no one has ever found!"; |
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| 208 | next; |
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| 209 | mes "[Niels]"; |
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| 210 | mes "................"; |
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| 211 | next; |
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| 212 | mes "[Niels]"; |
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| 213 | mes ".......Hm?"; |
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| 214 | next; |
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| 215 | mes "[Niels]"; |
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| 216 | mes "I was expecting a spectacular and"; |
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| 217 | mes "rather dramatic sound effect"; |
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| 218 | mes "for my declaration!"; |
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| 219 | mes "Eh, oh well..."; |
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| 220 | emotion e_hmm; |
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| 221 | next; |
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| 222 | mes "[Niels]"; |
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| 223 | mes "Well, in the spirit of discovery,"; |
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| 224 | mes "don't ever think of asking me"; |
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| 225 | mes "about directions to 'the place'"; |
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| 226 | mes "or about what is in 'the place.'"; |
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| 227 | mes "I wouldn't want to spoil the"; |
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| 228 | mes "surprise."; |
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| 229 | next; |
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| 230 | mes "[Niels]"; |
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| 231 | mes "If you're a real adventurer,"; |
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| 232 | mes "I expect you to scream at the"; |
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| 233 | mes "top of your lungs..."; |
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| 234 | next; |
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| 235 | mes "[Niels]"; |
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| 236 | mes "'Ahhhh! I need to know what it"; |
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| 237 | mes "is!!' Kick the door open and run"; |
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| 238 | mes "like hell to find this place on"; |
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| 239 | mes "your own!!"; |
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| 240 | next; |
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| 241 | mes "[Niels]"; |
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| 242 | mes "Now! Hurry and seek this place"; |
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| 243 | mes "out! Will this place be a totally"; |
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| 244 | mes "new world, or will it be a trap"; |
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| 245 | mes "to hell?! Go forth, meet your"; |
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| 246 | mes "destiny, adventurer!"; |
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| 247 | close; |
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| 248 | } |
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| 249 | |
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| 250 | umbala,70,106,3 script Utan Kid#um 781,{ |
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| 251 | if (event_umbala >= 3) { |
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| 252 | mes "[???]"; |
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| 253 | mes "Huh?"; |
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| 254 | mes "You're not one of us, are you?"; |
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| 255 | next; |
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| 256 | mes "[???]"; |
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| 257 | mes "Heh! Hi!"; |
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| 258 | mes "My name is Haatan."; |
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| 259 | emotion e_heh; |
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| 260 | next; |
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| 261 | mes "[Haatan]"; |
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| 262 | mes "...*Sigh*"; |
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| 263 | mes "I am sorry, but I cannot play with"; |
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| 264 | mes "you right now. My parent's house"; |
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| 265 | mes "was struck by lightning yesterday"; |
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| 266 | mes "and it burned down our roof..."; |
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| 267 | emotion e_sob; |
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| 268 | next; |
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| 269 | mes "[Haatan]"; |
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| 270 | mes " . . . !"; |
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| 271 | next; |
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| 272 | mes "[Haatan]"; |
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| 273 | mes "Oh yes! Could you help me?"; |
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| 274 | mes "You look pretty well off..."; |
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| 275 | mes "Can donate some money for"; |
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| 276 | mes "re-constructing my parents' house?"; |
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| 277 | mes "You Rune-Midgardians are all"; |
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| 278 | mes "richier than Utans! I beg you!"; |
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| 279 | emotion e_heh; |
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| 280 | next; |
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| 281 | if (select("(Nod head):(Shake head)") == 1) { |
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| 282 | mes "[Haatan]"; |
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| 283 | mes "Whoaaaa!!"; |
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| 284 | mes "You the man~!"; |
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| 285 | mes "Thank you so much, yay~!"; |
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| 286 | if (zeny > 1000) { |
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| 287 | set zeny,zeny-1000; |
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| 288 | if (checkweight(517,1)) { |
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| 289 | getitem 517,1; //Meat |
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| 290 | } |
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| 291 | emotion e_swt2; |
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| 292 | } |
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| 293 | else { |
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| 294 | next; |
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| 295 | mes "[Haatan]"; |
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| 296 | mes "Uh..."; |
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| 297 | mes "It looks like..."; |
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| 298 | mes "You don't have much"; |
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| 299 | mes "yourself..."; |
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| 300 | emotion e_pif; |
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| 301 | close; |
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| 302 | } |
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| 303 | next; |
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| 304 | mes "[Haatan]"; |
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| 305 | mes "Thank you so much!"; |
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| 306 | emotion e_heh; |
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| 307 | close; |
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| 308 | } |
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| 309 | mes "[Haatan]"; |
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| 310 | mes ".............*Sob*..."; |
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| 311 | emotion e_sob; |
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| 312 | close; |
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| 313 | } |
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| 314 | else { |
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| 315 | mes "[???]"; |
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| 316 | mes "Umbah?"; |
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| 317 | mes "Umbala umbabah umbah?"; |
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| 318 | next; |
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| 319 | mes "[???]"; |
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| 320 | mes "Umbah! Umbaumbah!"; |
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| 321 | mes "Umbahumbah Haatan babah."; |
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| 322 | emotion e_sob; |
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| 323 | next; |
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| 324 | mes "[Haatan]"; |
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| 325 | mes "........umbah,"; |
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| 326 | mes "Umbah umbah umbaumbumbah umbah umbah"; |
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| 327 | mes "Babaum babahum woombah umbah umbabah"; |
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| 328 | mes "Umbah umbah"; |
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| 329 | mes "..Umbah umbabah umbah..."; |
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| 330 | emotion e_heh; |
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| 331 | next; |
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| 332 | mes "[Haatan]"; |
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| 333 | mes " . . . !"; |
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| 334 | next; |
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| 335 | mes "[Haatan]"; |
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| 336 | mes "Umbah!"; |
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| 337 | mes "Umbah umbah? Umbah umbahbah"; |
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| 338 | mes "abaum babahum woombah!"; |
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| 339 | mes "Umbahumbah umbabahumbaumhumbah! Umbah!"; |
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| 340 | emotion e_heh; |
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| 341 | next; |
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| 342 | if (select("(Nod head):(Shake head)") == 1) { |
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| 343 | mes "[Haatan]"; |
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| 344 | mes "Umbaumbah!!"; |
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| 345 | mes "Um~bahumbah~ Um~baumbah~"; |
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| 346 | mes "Um~baumbah~ um~baumbah~"; |
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| 347 | if (zeny > 1000) { |
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| 348 | set zeny,zeny-1000; |
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| 349 | if (checkweight(517,1)) { |
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| 350 | getitem 517,1; //Meat |
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| 351 | } |
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| 352 | emotion e_swt2; |
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| 353 | } |
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| 354 | else { |
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| 355 | next; |
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| 356 | mes "[Haatan]"; |
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| 357 | mes "...umbah? Umbahumbah!! Umbaum!"; |
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| 358 | emotion e_pif; |
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| 359 | close; |
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| 360 | } |
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| 361 | next; |
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| 362 | mes "[Haatan]"; |
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| 363 | mes "Umba umba umbaum."; |
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| 364 | emotion e_sob; |
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| 365 | close; |
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| 366 | } |
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| 367 | mes "[Haatan]"; |
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| 368 | mes "........umbah.."; |
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| 369 | emotion e_heh; |
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| 370 | close; |
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| 371 | } |
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| 372 | close; |
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| 373 | } |
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| 374 | |
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| 375 | umbala,59,243,5 script Utan Kid#1 787,{ |
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| 376 | if (event_umbala >= 3) { |
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| 377 | mes "[Kotan]"; |
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| 378 | mes "............"; |
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| 379 | mes ".........poop!"; |
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| 380 | mes ".....me like Meat."; |
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| 381 | mes "....gimme a Meat."; |
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| 382 | emotion e_rock; |
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| 383 | next; |
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| 384 | if (select("Give him Meat.:Refuse.") == 1) { |
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| 385 | if (countitem(517) > 0) { |
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| 386 | mes "[Kotan]"; |
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| 387 | mes "Whoa, are you really giving me"; |
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| 388 | mes "Meat? Thanks! I will pay you"; |
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| 389 | mes "back with these."; |
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| 390 | delitem 517,1; //Meat |
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| 391 | getitem 909,2; //Jellopy |
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| 392 | getitem 914,2; //Fluff |
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| 393 | getitem 705,2; //Clover |
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| 394 | emotion e_scissors; |
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| 395 | close; |
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| 396 | } |
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| 397 | mes "[Kotan]"; |
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| 398 | mes "Hah! You don't have Meat,"; |
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| 399 | mes "but pretend that you do?!"; |
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| 400 | mes "I hate people who lie"; |
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| 401 | mes "to me!!"; |
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| 402 | percentheal -20,0; |
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| 403 | emotion e_an; |
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| 404 | close; |
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| 405 | } |
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| 406 | mes "[Kotan]"; |
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| 407 | mes "........."; |
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| 408 | mes ".....hungwee."; |
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| 409 | mes ".....I want Meat."; |
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| 410 | percentheal -1,0; |
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| 411 | emotion e_sob; |
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| 412 | close; |
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| 413 | } |
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| 414 | else { |
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| 415 | mes "[???]"; |
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| 416 | mes "............"; |
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| 417 | mes "........umbah."; |
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| 418 | mes ".......umbabah."; |
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| 419 | mes "......humbah."; |
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| 420 | emotion e_rock; |
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| 421 | next; |
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| 422 | if (select("Umbah:Umbaboo") == 1) { |
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| 423 | if (countitem(517) > 0) { |
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| 424 | mes "[???]"; |
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| 425 | mes "Umbaumbaumbabababah."; |
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| 426 | mes "Umbababahum."; |
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| 427 | delitem 517,1; //Meat |
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| 428 | getitem 909,2; //Jellopy |
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| 429 | getitem 914,2; //Fluff |
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| 430 | getitem 705,2; //Clover |
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| 431 | emotion e_scissors; |
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| 432 | close; |
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| 433 | } |
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| 434 | mes "[???]"; |
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| 435 | mes "Umbahumumhumbubabababah!!"; |
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| 436 | mes "Umbahumbababah umbahumboo!"; |
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| 437 | percentheal -20,0; |
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| 438 | emotion e_an; |
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| 439 | close; |
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| 440 | } |
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| 441 | mes "[???]"; |
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| 442 | mes "..........."; |
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| 443 | mes "......woong bah."; |
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| 444 | mes "....umbabababah."; |
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| 445 | emotion e_sob; |
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| 446 | percentheal -1,0; |
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| 447 | close; |
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| 448 | } |
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| 449 | } |
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| 450 | |
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| 451 | umbala,177,153,3 script Pasto#um 97,{ |
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| 452 | mes "[Pasto]"; |
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| 453 | emotion e_gasp; |
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| 454 | mes "Oh my god~! Finally,"; |
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| 455 | mes "another Rune-Midgardian!"; |
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| 456 | mes "I've never seen anyone from"; |
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| 457 | mes "home in this place before!"; |
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| 458 | mes "Nice to meet you, my name is Pasto!"; |
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| 459 | next; |
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| 460 | mes "[Pasto]"; |
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| 461 | mes "This place is called Umbala."; |
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| 462 | mes "The local people in this village"; |
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| 463 | mes "have formed a culture that's"; |
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| 464 | mes "totally different from other"; |
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| 465 | mes "places I've been."; |
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| 466 | next; |
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| 467 | mes "[Pasto]"; |
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| 468 | mes "I guess it's because this"; |
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| 469 | mes "place has been isolated from"; |
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| 470 | mes "other regions because of its"; |
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| 471 | mes "geographical features."; |
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| 472 | next; |
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| 473 | mes "[Pasto]"; |
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| 474 | mes "They look different from us, and"; |
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| 475 | mes "use a language that is still very"; |
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| 476 | mes "confusing to me. I was also"; |
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| 477 | mes "confounded by their different use"; |
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| 478 | mes "of facial expression."; |
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| 479 | next; |
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| 480 | mes "[Pasto]"; |
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| 481 | mes "Of course, there are some"; |
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| 482 | mes "similarities. However, you might"; |
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| 483 | mes "want to be careful about certain"; |
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| 484 | mes "issues."; |
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| 485 | next; |
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| 486 | mes "[Pasto]"; |
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| 487 | mes "Sometimes, what you say or do"; |
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| 488 | mes "or do could be misinterpreted as"; |
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| 489 | mes "having the totally opposite meaning."; |
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| 490 | next; |
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| 491 | mes "[Pasto]"; |
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| 492 | mes "I wish I could speak their"; |
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| 493 | mes "language...*Sigh*"; |
---|
| 494 | mes "...Or I wish I could meet more"; |
---|
| 495 | mes "people here that speak my"; |
---|
| 496 | mes "language...I...I'm..."; |
---|
| 497 | mes "So very lonely...*Sob*"; |
---|
| 498 | emotion e_sob; |
---|
| 499 | close; |
---|
| 500 | } |
---|
| 501 | |
---|
| 502 | umbala,80,146,4 script Yuwooki#um 753,{ |
---|
| 503 | mes "[Yuwooki]"; |
---|
| 504 | mes "Umbah umbah woogawoo..."; |
---|
| 505 | mes "oops, sorry! I'm so used"; |
---|
| 506 | mes "to speaking in Utan by now."; |
---|
| 507 | mes "It's a pleasure to meet you."; |
---|
| 508 | next; |
---|
| 509 | mes "[Yuwooki]"; |
---|
| 510 | mes "I never imagined that I would"; |
---|
| 511 | mes "meet another person from"; |
---|
| 512 | mes "the homeland in this village."; |
---|
| 513 | mes "Hahahahah~!"; |
---|
| 514 | next; |
---|
| 515 | mes "[Yuwooki]"; |
---|
| 516 | mes "I came here to seek strong people"; |
---|
| 517 | mes "to help me master my fighting"; |
---|
| 518 | mes "skills. But I was soon frustrated"; |
---|
| 519 | mes "because it took me a long"; |
---|
| 520 | mes "time to learn the language..."; |
---|
| 521 | next; |
---|
| 522 | mes "[Yuwooki]"; |
---|
| 523 | mes "Well, now I am kind of used to my"; |
---|
| 524 | mes "circumstances. Even though it"; |
---|
| 525 | mes "took me a while to used to"; |
---|
| 526 | mes "Utan culture. Hahahaha~!"; |
---|
| 527 | next; |
---|
| 528 | mes "[Yuwooki]"; |
---|
| 529 | mes "But you know what was the weirdest"; |
---|
| 530 | mes "thing I found out about Utan"; |
---|
| 531 | mes "culture? At first the Utan men"; |
---|
| 532 | mes "seemed to have, shall we say, a"; |
---|
| 533 | mes "strong species preservation instinct."; |
---|
| 534 | next; |
---|
| 535 | mes "[Yuwooki]"; |
---|
| 536 | mes "There are many Utan playboys in"; |
---|
| 537 | mes "this village. Some may think"; |
---|
| 538 | mes "the Utans are primitive in"; |
---|
| 539 | mes "this respect, but..."; |
---|
| 540 | next; |
---|
| 541 | mes "[Yuwooki]"; |
---|
| 542 | mes "As I learned more about them,"; |
---|
| 543 | mes "I eventually realized that their"; |
---|
| 544 | mes "courtship rituals are actually"; |
---|
| 545 | mes "more advanced than anything the"; |
---|
| 546 | mes "Rune-Midgard culture has to offer."; |
---|
| 547 | next; |
---|
| 548 | mes "[Yuwooki]"; |
---|
| 549 | mes "It's really quite fascinating."; |
---|
| 550 | mes "I'm actually still learning"; |
---|
| 551 | mes "quite much from the Utan"; |
---|
| 552 | mes "playboys and their awesome methods."; |
---|
| 553 | close; |
---|
| 554 | } |
---|
| 555 | |
---|
| 556 | umbala,140,157,6 script Utan Man#1 785,{ |
---|
| 557 | if (event_umbala >= 3) { |
---|
| 558 | mes "[Jertan]"; |
---|
| 559 | mes "Bungee jumping can be dangerous,"; |
---|
| 560 | mes "and you can risk your life doing"; |
---|
| 561 | mes "it. We Utans have consider"; |
---|
| 562 | mes "bungee jumping an important"; |
---|
| 563 | mes "part of the ceremony of"; |
---|
| 564 | mes "becoming an adult."; |
---|
| 565 | close; |
---|
| 566 | } |
---|
| 567 | else { |
---|
| 568 | mes "[???]"; |
---|
| 569 | mes "Umbaumbah humba."; |
---|
| 570 | mes "Woo umbaumbaumbabah woo humbah"; |
---|
| 571 | mes "Umbababah umba umba."; |
---|
| 572 | close; |
---|
| 573 | } |
---|
| 574 | } |
---|
| 575 | |
---|
| 576 | umbala,146,157,4 script Utan Man#2 786,{ |
---|
| 577 | if (event_umbala >= 3) { |
---|
| 578 | mes "[Arotan]"; |
---|
| 579 | mes "Completing the bungee jump"; |
---|
| 580 | mes "is very difficult to do."; |
---|
| 581 | mes "Today, we are here in celebration"; |
---|
| 582 | mes "of the people that made it and"; |
---|
| 583 | mes "have shown their courage."; |
---|
| 584 | close; |
---|
| 585 | } |
---|
| 586 | else { |
---|
| 587 | mes "[???]"; |
---|
| 588 | mes "Woo umbaumbaumbabah woo humbah"; |
---|
| 589 | mes "Umbababah umba umba."; |
---|
| 590 | close; |
---|
| 591 | } |
---|
| 592 | } |
---|
| 593 | |
---|
| 594 | umbala,149,165,4 script Utan Kid#3 781,{ |
---|
| 595 | if (event_umbala >= 3) { |
---|
| 596 | mes "[Klumatan]"; |
---|
| 597 | mes "It's really scary, falling from"; |
---|
| 598 | mes "such a high place..."; |
---|
| 599 | mes "But I guess you have to do it,"; |
---|
| 600 | mes "otherwise no one will ever"; |
---|
| 601 | mes "consider you a grownup."; |
---|
| 602 | next; |
---|
| 603 | mes "[Klumatan]"; |
---|
| 604 | mes "I guess I don't want to"; |
---|
| 605 | mes "be a grownup right away."; |
---|
| 606 | mes "But some kids my age are"; |
---|
| 607 | mes "in too big of a hurry"; |
---|
| 608 | mes "to not be kids anymore."; |
---|
| 609 | close; |
---|
| 610 | } |
---|
| 611 | else { |
---|
| 612 | mes "[???]"; |
---|
| 613 | mes "Umbahumba umumbah."; |
---|
| 614 | mes "Umbahumbah umbabah."; |
---|
| 615 | mes "Umbahumhumbabahum."; |
---|
| 616 | close; |
---|
| 617 | } |
---|
| 618 | } |
---|
| 619 | |
---|
| 620 | umbala,92,159,4 script Bertan#um 785,{ |
---|
| 621 | if (event_umbala >= 3) { |
---|
| 622 | mes "[Bertan]"; |
---|
| 623 | mes "What up, loser!"; |
---|
| 624 | next; |
---|
| 625 | mes "[Bertan]"; |
---|
| 626 | mes "What's the matter,"; |
---|
| 627 | mes "ya big Rune-Midgardian?!?!"; |
---|
| 628 | mes "I just called you a 'loser!'"; |
---|
| 629 | mes "I guess you're too stupid"; |
---|
| 630 | mes "to understand!!"; |
---|
| 631 | mes "Hahahahahahaahahhahaha~!"; |
---|
| 632 | next; |
---|
| 633 | mes "[Bertan]"; |
---|
| 634 | mes "..."; |
---|
| 635 | mes "Uh...oh!"; |
---|
| 636 | next; |
---|
| 637 | mes "[Bertan]"; |
---|
| 638 | mes "It looks like you can understand"; |
---|
| 639 | mes "me--! Good job, good job!"; |
---|
| 640 | mes "Alright, by way of apology,"; |
---|
| 641 | mes "do you want to hear a joke?"; |
---|
| 642 | next; |
---|
| 643 | mes "[Bertan]"; |
---|
| 644 | mes "Alright, alright."; |
---|
| 645 | mes "Here we go."; |
---|
| 646 | mes "Ummmm..."; |
---|
| 647 | mes "Alright, I got one."; |
---|
| 648 | next; |
---|
| 649 | switch(rand(1,6)) { |
---|
| 650 | case 1: |
---|
| 651 | mes "[Bertan]"; |
---|
| 652 | mes "What did the Rune-Midgardian"; |
---|
| 653 | mes "say to the Savage?"; |
---|
| 654 | mes "..."; |
---|
| 655 | next; |
---|
| 656 | mes "[Bertan]"; |
---|
| 657 | mes "I don't know..."; |
---|
| 658 | mes "But they didn't have any"; |
---|
| 659 | mes "trouble understanding"; |
---|
| 660 | mes "each other!!! HAHAHAHA~!"; |
---|
| 661 | mes "Get it? 'Cuz, like,"; |
---|
| 662 | mes "they're both pigs~!"; |
---|
| 663 | next; |
---|
| 664 | mes "[Bertan]"; |
---|
| 665 | mes "Not funny, huh?"; |
---|
| 666 | mes "Oh well. I guess my"; |
---|
| 667 | mes "sense of humor is just"; |
---|
| 668 | mes "too sophisticated."; |
---|
| 669 | close; |
---|
| 670 | case 2: |
---|
| 671 | mes "[Bertan]"; |
---|
| 672 | mes "Okay...what's the best"; |
---|
| 673 | mes "way to tame an Orc Lady?"; |
---|
| 674 | mes "Give up..?"; |
---|
| 675 | next; |
---|
| 676 | mes "[Bertan]"; |
---|
| 677 | mes "With a wedding ring!"; |
---|
| 678 | mes "HAHAHAHAHAHAHHA!"; |
---|
| 679 | mes "Oh God~ I'm hilarious!!"; |
---|
| 680 | next; |
---|
| 681 | mes "[Bertan]"; |
---|
| 682 | mes "..."; |
---|
| 683 | mes "...Wait."; |
---|
| 684 | mes "Wait a minute..."; |
---|
| 685 | next; |
---|
| 686 | mes "[Bertan]"; |
---|
| 687 | mes "That's not even funny..."; |
---|
| 688 | mes "Just incredibly..."; |
---|
| 689 | mes "Scary..."; |
---|
| 690 | mes "Brrr--!"; |
---|
| 691 | mes "She's hideous!!"; |
---|
| 692 | close; |
---|
| 693 | case 3: |
---|
| 694 | mes "[Bertan]"; |
---|
| 695 | mes "Actually...forget it."; |
---|
| 696 | next; |
---|
| 697 | mes "[Bertan]"; |
---|
| 698 | mes "I was going to say a"; |
---|
| 699 | mes "knock knock joke about"; |
---|
| 700 | mes "Isis, but then decided"; |
---|
| 701 | mes "that kind of humor is"; |
---|
| 702 | mes "too low brow."; |
---|
| 703 | mes "...Zing!"; |
---|
| 704 | close; |
---|
| 705 | case 4: |
---|
| 706 | mes "[Bertan]"; |
---|
| 707 | mes "Why are Rune-Midgardians"; |
---|
| 708 | mes "SOOoOOoo..."; |
---|
| 709 | mes "Um, hmmmmm."; |
---|
| 710 | mes "Maybe that joke"; |
---|
| 711 | mes "isn't so good for this"; |
---|
| 712 | mes "situation, yeah?"; |
---|
| 713 | close; |
---|
| 714 | case 5: |
---|
| 715 | mes "[Bertan]"; |
---|
| 716 | mes "Okay, why is it that"; |
---|
| 717 | mes "GMs prefer not to be"; |
---|
| 718 | mes "seen...? Give up?"; |
---|
| 719 | next; |
---|
| 720 | mes "[Bertan]"; |
---|
| 721 | mes "BECAUSE THOSE GUYS WEAR"; |
---|
| 722 | mes "SKIRTS ~! HAHAHA!"; |
---|
| 723 | mes "OH MAN, I MADE A FUNNY!"; |
---|
| 724 | next; |
---|
| 725 | mes "[Bertan]"; |
---|
| 726 | mes "*Whew* Yowza~"; |
---|
| 727 | mes "Oh, man."; |
---|
| 728 | mes "Utterly classic."; |
---|
| 729 | close; |
---|
| 730 | case 6: |
---|
| 731 | mes "[Bertan]"; |
---|
| 732 | mes "A Crusader, an Alchemist and a Novice walk into a bar."; |
---|
| 733 | next; |
---|
| 734 | mes "[Bertan]"; |
---|
| 735 | mes "Inside, they see a sign that"; |
---|
| 736 | mes "says '^CC0000Monster Help Agency:"; |
---|
| 737 | mes "LADIES ONLY.^000000'"; |
---|
| 738 | next; |
---|
| 739 | mes "[Bertan]"; |
---|
| 740 | mes "'^000099Oh!^000000' says the Crusader."; |
---|
| 741 | mes "'^000099It's a lucky thing we are"; |
---|
| 742 | mes "all ladies.^000000' She goes up"; |
---|
| 743 | mes "and says '^000099Gimmie a ride.^000000'"; |
---|
| 744 | mes "Kinda rude for a Crusader,"; |
---|
| 745 | mes "but whatever."; |
---|
| 746 | next; |
---|
| 747 | mes "[Bertan]"; |
---|
| 748 | mes "Out of nowhere, this"; |
---|
| 749 | mes "Grand PecoPeco appears"; |
---|
| 750 | mes "and is all '^CC0000I'll give you"; |
---|
| 751 | mes "a ride, baby. Careful, this"; |
---|
| 752 | mes "road can get buuuuumpy.^000000'"; |
---|
| 753 | mes "And then they're off."; |
---|
| 754 | next; |
---|
| 755 | mes "[Bertan]"; |
---|
| 756 | mes "Next comes the Alchemist"; |
---|
| 757 | mes "and she's like '^330099I need"; |
---|
| 758 | mes "help killing Zombies^000000' and"; |
---|
| 759 | mes "then this Marine Sphere"; |
---|
| 760 | mes "comes from out of"; |
---|
| 761 | mes "nowhere and is all..."; |
---|
| 762 | next; |
---|
| 763 | mes "[Bertan]"; |
---|
| 764 | mes "'^CC0000I got your fire. Careful"; |
---|
| 765 | mes "baby, touch me the wrong"; |
---|
| 766 | mes "way and I might just"; |
---|
| 767 | mes "exploooode.^000000' So then"; |
---|
| 768 | mes "they're off on their"; |
---|
| 769 | mes "merry way too."; |
---|
| 770 | next; |
---|
| 771 | mes "[Bertan]"; |
---|
| 772 | mes "Finally, the Novice"; |
---|
| 773 | mes "comes up and says"; |
---|
| 774 | mes "'^006633I need someone to"; |
---|
| 775 | mes "party with.^000000'"; |
---|
| 776 | next; |
---|
| 777 | mes "[Bertan]"; |
---|
| 778 | mes "Out of nowhere, this"; |
---|
| 779 | mes "Hode pops up and says..."; |
---|
| 780 | next; |
---|
| 781 | mes "[Bertan]"; |
---|
| 782 | mes "'^CC0000I know some people"; |
---|
| 783 | mes "but let me check my"; |
---|
| 784 | mes "Rolodex. HODE on!^000000'"; |
---|
| 785 | mes "...."; |
---|
| 786 | next; |
---|
| 787 | mes "[Bertan]"; |
---|
| 788 | mes "....."; |
---|
| 789 | mes ".........."; |
---|
| 790 | mes "No go?"; |
---|
| 791 | next; |
---|
| 792 | mes "[Bertan]"; |
---|
| 793 | mes "Well, come on!"; |
---|
| 794 | mes "I can't be funny"; |
---|
| 795 | mes "all the time, you know?"; |
---|
| 796 | close; |
---|
| 797 | } |
---|
| 798 | } |
---|
| 799 | else { |
---|
| 800 | mes "[????]"; |
---|
| 801 | mes "Umbaumba Umbaumbah"; |
---|
| 802 | next; |
---|
| 803 | mes "[????]"; |
---|
| 804 | mes "Bwahbwah hahbrah!"; |
---|
| 805 | mes "Umbaumba Umbaumbah"; |
---|
| 806 | mes "Umbaumba Umbaumbah"; |
---|
| 807 | next; |
---|
| 808 | mes "[????]"; |
---|
| 809 | mes "Umbaumba Umbaumbah woo~"; |
---|
| 810 | emotion e_ho; |
---|
| 811 | close; |
---|
| 812 | } |
---|
| 813 | close; |
---|
| 814 | } |
---|
| 815 | |
---|
| 816 | umbala,194,104,4 script Utan Kid#2 787,{ |
---|
| 817 | if (event_umbala >= 3) { |
---|
| 818 | mes "[Boorkatan]"; |
---|
| 819 | mes "Huh? You're from Rune-Midgard,"; |
---|
| 820 | mes "aren't you? Have you ever been bungee jumping?"; |
---|
| 821 | next; |
---|
| 822 | if (select("Yeah:No") == 1) { |
---|
| 823 | mes "[Boorkatan]"; |
---|
| 824 | mes "Whoa, what a surprise! I never"; |
---|
| 825 | mes "would have thought someone from"; |
---|
| 826 | mes "outside would know how to do it."; |
---|
| 827 | mes "Okay, I'll take your word for"; |
---|
| 828 | mes "it and welcome you to our village."; |
---|
| 829 | close; |
---|
| 830 | } |
---|
| 831 | mes "[Boorkatan]"; |
---|
| 832 | mes "Er, I see..."; |
---|
| 833 | mes "As part of the ceremony of"; |
---|
| 834 | mes "adulthood, all Utans have to do"; |
---|
| 835 | mes "a bungee jump. When I grow up,"; |
---|
| 836 | mes "I'm gonna do it too, and prove"; |
---|
| 837 | mes "to everybody that I am a man!"; |
---|
| 838 | close; |
---|
| 839 | } |
---|
| 840 | else { |
---|
| 841 | mes "[???]"; |
---|
| 842 | mes "Umbaumbababah umhumba."; |
---|
| 843 | mes "Umbabaumumba umbaumbah?"; |
---|
| 844 | next; |
---|
| 845 | if (select("Yeah:No") == 1) { |
---|
| 846 | mes "[???]"; |
---|
| 847 | mes "Umba, Umumbah umbabah."; |
---|
| 848 | mes "Umbaumbah umumbabah."; |
---|
| 849 | close; |
---|
| 850 | } |
---|
| 851 | mes "[???]"; |
---|
| 852 | mes "Er, Umbahumba umumbah."; |
---|
| 853 | mes "Umbahumbah umbabah."; |
---|
| 854 | mes "Umbahumhumbabahum."; |
---|
| 855 | close; |
---|
| 856 | } |
---|
| 857 | } |
---|
| 858 | |
---|
| 859 | umbala,193,208,6 script Utan Man#3 789,{ |
---|
| 860 | if (event_umbala >= 3) { |
---|
| 861 | mes "[Weitan]"; |
---|
| 862 | mes "I too did the bungee jump when I"; |
---|
| 863 | mes "was young. I remember it well..."; |
---|
| 864 | mes "It was my first time, and the"; |
---|
| 865 | mes "ground rushed up to meet me..."; |
---|
| 866 | mes "For a moment, I thought I was"; |
---|
| 867 | mes "going to get myself killed..."; |
---|
| 868 | next; |
---|
| 869 | mes "[Weitan]"; |
---|
| 870 | mes "But after I made it, I was so"; |
---|
| 871 | mes "proud of myself~"; |
---|
| 872 | mes "Some Utans may not agree, but"; |
---|
| 873 | mes "I think bungee jumping is an"; |
---|
| 874 | mes "important part of the ceremony"; |
---|
| 875 | mes "of adulthood."; |
---|
| 876 | close; |
---|
| 877 | } |
---|
| 878 | else { |
---|
| 879 | mes "[???]"; |
---|
| 880 | mes "Umbahumba umumbah."; |
---|
| 881 | mes "Umbahumbah umbabah."; |
---|
| 882 | mes "Umbahumhumbabahum."; |
---|
| 883 | close; |
---|
| 884 | } |
---|
| 885 | } |
---|
| 886 | |
---|
| 887 | umbala,139,205,4 script Utan Man#5 785,{ |
---|
| 888 | if (event_umbala >= 3) { |
---|
| 889 | mes "[Jooltan]"; |
---|
| 890 | mes "It's been a long time since I last"; |
---|
| 891 | mes "saw a Rune-Midgardian~!"; |
---|
| 892 | mes "Welcome, stranger."; |
---|
| 893 | next; |
---|
| 894 | mes "[Jooltan]"; |
---|
| 895 | mes "We Utans use this place for"; |
---|
| 896 | mes "bungee jumping. Many Utan"; |
---|
| 897 | mes "youngsters have shown their"; |
---|
| 898 | mes "bravery, earned their"; |
---|
| 899 | mes "self-respect, and became"; |
---|
| 900 | mes "adults in this very place."; |
---|
| 901 | next; |
---|
| 902 | mes "[Jooltan]"; |
---|
| 903 | mes "Oh...right. A few unlucky people"; |
---|
| 904 | mes "just fell and died after"; |
---|
| 905 | mes "messing up their bungee jump. And"; |
---|
| 906 | mes "a few had heart attacks while"; |
---|
| 907 | mes "looking at other people jumping down..."; |
---|
| 908 | next; |
---|
| 909 | mes "[Jooltan]"; |
---|
| 910 | mes "So..."; |
---|
| 911 | mes "Be careful when you walk around,"; |
---|
| 912 | mes "You don't want to fall off."; |
---|
| 913 | mes "And if you want to try a bungee"; |
---|
| 914 | mes "jump, you should get yourself ready."; |
---|
| 915 | next; |
---|
| 916 | mes "[Jooltan]"; |
---|
| 917 | mes "Oh...right. Supposedly,"; |
---|
| 918 | mes "there's an unidentified"; |
---|
| 919 | mes "creature living in the water..."; |
---|
| 920 | mes "So if you happen to get dunked,"; |
---|
| 921 | mes "get out of there~!"; |
---|
| 922 | close; |
---|
| 923 | } |
---|
| 924 | else { |
---|
| 925 | mes "[???]"; |
---|
| 926 | mes "Umbah umbah!"; |
---|
| 927 | mes "Umbaumbah bababah umbah."; |
---|
| 928 | mes "Babaumm Utan umbah umbabah"; |
---|
| 929 | mes "Umbaba hum."; |
---|
| 930 | mes "Umumhumbah umbaumbah umbabah."; |
---|
| 931 | next; |
---|
| 932 | mes "[???]"; |
---|
| 933 | mes "Umbaum mahbababh umba,"; |
---|
| 934 | mes "Umbabatan umbaumbah."; |
---|
| 935 | mes "Ba, umbaumbaumumbabaumm."; |
---|
| 936 | mes "Umbabah umbaumumum."; |
---|
| 937 | mes "Umbaumbaubahum."; |
---|
| 938 | close; |
---|
| 939 | } |
---|
| 940 | } |
---|
| 941 | |
---|
| 942 | um_in,158,71,3 script Utan villager#um 787,{ |
---|
| 943 | if (event_umbala >= 3) { |
---|
| 944 | mes "[Mutakutan]"; |
---|
| 945 | mes "Umbala has many many trees!"; |
---|
| 946 | mes "I, Mutakutan, like trees so much."; |
---|
| 947 | mes "Heh heh~"; |
---|
| 948 | next; |
---|
| 949 | mes "[Mutakutan]"; |
---|
| 950 | mes "There is one special tree I like"; |
---|
| 951 | mes "the most! That is the oldest and"; |
---|
| 952 | mes "biggest tree in Umbala!"; |
---|
| 953 | mes "No wait, I think it is the oldest"; |
---|
| 954 | mes "and biggest in the world..."; |
---|
| 955 | mes "I'm sure it is!"; |
---|
| 956 | next; |
---|
| 957 | mes "[Mutakutan]"; |
---|
| 958 | mes "It's really really big and old!"; |
---|
| 959 | mes "It's so tall, even I haven't seen"; |
---|
| 960 | mes "the top of this tree yet. I tried"; |
---|
| 961 | mes "climbing it before, but I could"; |
---|
| 962 | mes "never reach the top...even though"; |
---|
| 963 | mes "I'm great at tree climbing."; |
---|
| 964 | next; |
---|
| 965 | mes "[Mutakutan]"; |
---|
| 966 | mes "Oh, also the fruits from the tree"; |
---|
| 967 | mes "are very tasty! I bet they are the"; |
---|
| 968 | mes "most delicious fruit in the world~"; |
---|
| 969 | mes "Sweet and sour...eating it just"; |
---|
| 970 | mes "makes you feel refreshed and"; |
---|
| 971 | mes "invigorated~!"; |
---|
| 972 | next; |
---|
| 973 | mes "[Mutakutan]"; |
---|
| 974 | mes "There's an amazing story about"; |
---|
| 975 | mes "this fruit. An old man in my"; |
---|
| 976 | mes "village was suffering from a"; |
---|
| 977 | mes "mortal disease...nothing"; |
---|
| 978 | mes "seemed to help..."; |
---|
| 979 | next; |
---|
| 980 | mes "[Mutakutan]"; |
---|
| 981 | mes "But after he took medicine made"; |
---|
| 982 | mes "from the ground leaves of this"; |
---|
| 983 | mes "tree, he became healthy and sound"; |
---|
| 984 | mes "again! I think God sent us the"; |
---|
| 985 | mes "tree to bless us."; |
---|
| 986 | next; |
---|
| 987 | mes "[Mutakutan]"; |
---|
| 988 | mes "It's at north of my village, so"; |
---|
| 989 | mes "why don't you go see the greatness"; |
---|
| 990 | mes "of this tree for yourself?"; |
---|
| 991 | } |
---|
| 992 | else { |
---|
| 993 | mes "[??????]"; |
---|
| 994 | mes "Umbaumbah umbahbah woomhah!"; |
---|
| 995 | mes "Umbah umbah umbabah umbah"; |
---|
| 996 | mes "Umbah umbah umbah"; |
---|
| 997 | mes "Umbabah umbah umbabbah"; |
---|
| 998 | next; |
---|
| 999 | mes "[??????]"; |
---|
| 1000 | mes "...."; |
---|
| 1001 | mes "......"; |
---|
| 1002 | mes "Umbah balooooga?"; |
---|
| 1003 | mes "Umbah balooooooooga?"; |
---|
| 1004 | next; |
---|
| 1005 | mes "[??????]"; |
---|
| 1006 | mes "..."; |
---|
| 1007 | mes "Moogahaloo schluloo."; |
---|
| 1008 | } |
---|
| 1009 | close; |
---|
| 1010 | } |
---|
| 1011 | |
---|
| 1012 | umbala,140,197,1 script Bungee Jump -1,0,0,{ |
---|
| 1013 | OnTouch: |
---|
| 1014 | switch(rand(1,3)) { |
---|
| 1015 | case 1: |
---|
| 1016 | percentheal -100,0; |
---|
| 1017 | mapannounce "umbala","Bungee Jump: "+strcharinfo(0)+" : Kyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa~~~~~~~",bc_map; |
---|
| 1018 | end; |
---|
| 1019 | case 2: |
---|
| 1020 | percentheal -50,0; |
---|
| 1021 | mapannounce "umbala","Bungee Jump: "+strcharinfo(0)+" : Wooooooaaaaaaaaaaaaaahhhhhhhhhhhh~~~~~~!",bc_map; |
---|
| 1022 | end; |
---|
| 1023 | case 3: |
---|
| 1024 | //if (rand(1,2) == 2) { |
---|
| 1025 | // percentheal -99,0; |
---|
| 1026 | // warp "nif_in",69,15; |
---|
| 1027 | //} |
---|
| 1028 | end; |
---|
| 1029 | } |
---|
| 1030 | } |
---|
| 1031 | |
---|
| 1032 | umbala,136,195,0 script #jump -1,1,1,{ |
---|
| 1033 | OnTouch: |
---|
| 1034 | warp "umbala",145,166; |
---|
| 1035 | end; |
---|
| 1036 | } |
---|