root/npc/cities/payon.txt @ 1

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1//===== eAthena Script =======================================
2//= Payon City
3//===== By: ==================================================
4//= Muad Dib (1.0) Darkchild (1.1) Muad Dib (1.2)
5//= Darkchild (1.3) DracoRPG (1.5) L0ne_W0lf (2.1)
6//===== Current Version: =====================================
7//= 2.1b
8//===== Compatible With: =====================================
9//= eAthena SVN
10//===== Description: =========================================
11//= Payon City Npcs
12//===== Additional Comments: =================================
13//= Most Credits To Muad Dib, Some Stuff By Me
14//= 1.4 - Corrected a few typos
15//= 1.5 - Rescripted old NPCs + scripted new ones (from iRO Sak) [DracoRPG]
16//= 1.5b - Used Dino9021's script for the Gemstone exchanger [DracoRPG]
17//= 1.5b1 fixed Gemstone Exchanger NPC [Lupus]
18//= 1.5b2 added adv.classes/baby classes support [Lupus]
19//= 1.6 Fixed typo’s [Nexon]
20//= 1.7 Fixed bugs and exploits V__V [Lupus]
21//= 1.8 Removed Duplicates [Silent]
22//= 1.9 Fixed missing next;'s [Evera]
23//= 2.0 fixed some bugs, optimized script, added missing msg [Lupus]
24//= 2.1 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
25//=     Moved Gemstone Trader "Jade" to /merchants/gemstone.txt
26//=     Moved Fortune Teller to /other/fortune.txt
27//= 2.1b Added a missing close in the Monster Scholar. [L0ne_W0lf]
28//============================================================
29
30// Payon
31//============================================================
32payon,246,154,0 script  Lady#payon      90,{
33        mes "[Lady]";
34        mes "A long time ago,";
35        mes "when Payon was still";
36        mes "developing, many of the";
37        mes "villagers lived in poverty.";
38        next;
39        mes "[Lady]";
40        mes "Many families had to struggle to survive, and often could not even afford to properly bury their dead. Some people threw their dead into the cave near the village.";
41        next;
42        mes "[Lady]";
43        mes "So in that cave, it is said that there are many walking Zombies,";
44        mes "the dead who cannot rest in peace and are unable to pass on to the next world.";
45        next;
46        mes "[Lady]";
47        mes "The Zombies, upon sensing the warmth of a human, begin to assault them, but that doesn't mean these Undead hold a grudge against";
48        mes "the living.";
49        next;
50        mes "[Lady]";
51        mes "Their rotten bodies can't leave the cold, dark and damp cave, so it's instinctual for them to attack warmth which would speed up the decomposition of their bodies.";
52        next;
53        mes "[Lady]";
54        mes "The Zombies in the Payon Cave";
55        mes "may be spooky, but their story";
56        mes "is also kind of tragic.";
57        close;
58}
59
60payon,134,211,4 script  Young Man#payon 59,{
61        mes "[Young Man]";
62        mes "From your attire,";
63        mes "I can see that you";
64        mes "are a stranger here.";
65        mes "Welcome to Payon.";
66        next;
67        mes "[Young Man]";
68        mes "You must be a well-experienced fighter, otherwise you'd never be able to arrive here after passing the steep, mountainous areas and dangerous creatures surrounding this city.";
69        next;
70        mes "[Young Man]";
71        mes "I'm no expert at fighting, but someone once told me that sheer strength alone won't be able to win some battles.";
72        next;
73        mes "[Young Man]";
74        mes "Sometimes, you may encounter creatures protected by a hard-shell that don't be damaged by physical attacks. Only psychic power, like Magic, can easily defeat such creatures.";
75        next;
76        mes "[Young Man]";
77        mes "Of course, not everyone can study magic. The point is that you should keep different kinds of friends and comrades close to you, as you can't possibly handle every situation by yourself.";
78        close;
79}
80
81payon,173,82,0  script  Young Man#2payon        88,{
82        mes "[Young Man]";
83        mes "I remember the story my dearly departed grandfather has told me.";
84        next;
85        mes "[Young Man]";
86        mes "It's about this Amulet that possesses an Evil Power.";
87        mes "With it, you could awaken";
88        mes "the Dead from the Grave.";
89        next;
90        mes "[Young Man]";
91        mes "Well, I'm not sure if it's true or not. But, I wonder, what would happen if I used it to summon";
92        mes "my grandfather from the other realm....";
93        next;
94        mes "[?]";
95        mes "^3299CCNever think";
96        mes "of such a thing...";
97        mes "My son.^000000";
98        next;
99        mes "[Young Man]";
100        mes "EEEEEEK-!";
101        mes "What was that?!";
102        mes "G-grandpa...?";
103        next;
104        mes "...";
105        next;
106        mes "...";
107        mes "......";
108        mes "[Young Man]";
109        mes "...";
110        mes "G-God...?";
111        close;
112}
113
114payon,158,246,3 script  Guardsman#payon 708,3,3,{
115        end;
116
117OnTouch:
118        mes "[Guardsman]";
119        mes "This is the Central Palace of Payon. This place is open to the public, but in accordance with our laws, you must behave in an orderly fashion once inside.";
120        next;
121        mes "[Guardsman]";
122        mes "In the interest of protecting the peace, we will disarm your equipment once you enter.";
123        mes "Your cooperation is";
124        mes "much appreciated.";
125        nude;
126        close;
127}
128
129payon,249,156,1 script  Woman#payon     66,{
130        mes "[Woman]";
131        mes "Welcome to Payon.";
132        mes "You must have had";
133        mes "a hard time getting";
134        mes "through the Payon Forest.";
135        mes "How was your trip?";
136        next;
137        mes "[Woman]";
138        mes "We've been receiving less tourists because of the increasing numbers of monsters outside, so it's quieter nowadays.";
139        next;
140        mes "[Woman]";
141        mes " To be honest, things are getting tough because of all those monsters. ^666666*Sigh...*^000000";
142        next;
143        mes "[Woman]";
144        if (sex == 1)
145                mes "Whoa~! I just noticed those arms of yours look pretty solid. You look pretty strong, guy. Just how many monsters have you killed?!";
146        else
147                mes "Oooh! I didn't notice before, but you look pretty strong beneath all of that feminine charm.";
148        next;
149        mes "[Woman]";
150        mes "Hey, I know of a good place for you to hunt. It just so happens that there's a cave in the middle of Payon.";
151        next;
152        mes "[Woman]";
153        mes "If you're interested, just head North, pass the forest, and go towards the Northwest. You'll know you've arrived when you're in the place filled with the smell of stinky monsters.";
154        next;
155        switch(select("It sounds dangerous!:I better prepare myself...!:That's a nice dress you're wearing~")) {
156        case 1:
157                mes "[Woman]";
158                mes "Oh come on, don't be a coward.";
159                mes "It's just a simple cave filled with normal monsters. It's quite safe. We've even established an Archer Village near that cave to prevent misfortunate incidents. Hohoohoho~ ";
160                break;
161        case 2:
162                mes "[Woman]";
163                mes "Oh don't worry about any preparations. There's a Tool Dealer right in front of the cave, so you can purchase anything you need from my husban, er, that guy~";
164                break;
165        case 3:
166                mes "[Woman]";
167                mes "Oh hohohoho!";
168                mes "So you've noticed?";
169                mes "I hear this is the";
170                mes "latest trend in Prontera";
171                mes "these days.";
172                next;
173                mes "[Woman]";
174                mes "Most of the women in this town don't know anything about fashion! My husband bought this for me as";
175                mes "a present. He makes quite a lot of money, you know. Hohohoho~";
176                break;
177        }
178        close;
179}
180
181payon,246,158,5 script  Woman#2payon    66,0,0,{
182        mes "[Jim's Mother]";
183        mes "Oh boy~";
184        mes "There she goes again.";
185        mes "Without a doubt, that";
186        mes "woman is the town gossip.";
187        next;
188        mes "[Jim's Mother]";
189        mes "Please don't judge the rest";
190        mes "of the people living in Payon by her behavior. She's the only loudmouth. I guess she's just too excited about what the fortune teller told her.";
191        next;
192        mes "[Jim's Mother]";
193        if (sex == 1) {
194                mes "Ooh...!";
195                mes "You've got";
196                mes "such broad shoulders!";
197                mes "Will you go out with me?";
198                mes "I'll treat you to";
199                mes "a nice dinner~";
200        }
201        else {
202                mes "My, you're a pretty girl!";
203                mes "I'm sure you're always busy";
204                mes "beating the boys away with a stick...";
205                mes "Or a well timed insult joke.";
206        }
207        next;
208        if (select("Fortune Teller...? :Well, see you later~") == 1) {
209                mes "[Jim's Mother]";
210                mes "Oh yes...";
211                mes "There's an extraordinary fortune teller in the Central Palace of Payon. The more Zeny you pay her, the better fortune you'll get!";
212                next;
213                mes "[Jim's Mother]";
214                mes "She told me";
215                mes "I would meet";
216                mes "a nice guy this month.";
217                mes "Hohohoho~ ";
218                close;
219        }
220        mes "[Jim's Mother]";
221        mes "Mmmm...?";
222        mes "You don't have";
223        mes "any time to stay";
224        mes "and chit-chat with me?";
225        close;
226}
227
228payon,210,110,1 script  Drunkard#payon  120,{
229        if (Class != Job_Archer) {
230                mes "[Drunkard]";
231                mes "Hey...";
232                mes "H-Hey...!";
233                next;
234                mes "[Drunkard]";
235                mes "I wonder why those";
236                mes "stupid Archers even";
237                mes "bother trying to aim!";
238                mes "You're all weak!";
239                mes "Weeeeak!";
240                next;
241                mes "[Drunkard]";
242                mes "Bwahahahaha!";
243                mes "Buy me a drink?!";
244        } else {
245                mes "[Drunkard]";
246                mes "An Archer!";
247                mes "Oh man, you guys!";
248                mes "You guys are the best!";
249                next;
250                mes "[Drunkard]";
251                mes "Bwahahahaha!";
252                mes "Buy me a drink?!";
253        }
254        next;
255        switch(select("Alright, but only one drink. :No thanks, pal.:Oh my God! Hell no! ")) {
256        case 1:
257                set zeny,zeny-100;
258                mes "[Drunkard]";
259                mes "Thanks...!";
260                mes "..Brother!";
261                next;
262                mes "[Drunkard]";
263                mes "Most people don't even wanna";
264                mes "buy me drinks! Maybe cuz I used to fool around too much with the ladies back in my day!";
265                next;
266                mes "[Drunkard]";
267                mes "Though, the women I used to play with are grannies now! Hahahaha! One of them still primps herself with makeup and stuff! Can you believe that?!";
268                next;
269                mes "[Drunkard]";
270                mes "I'm like...";
271                mes "Come on...!";
272                mes "Some faces are";
273                mes "beyond fixing!";
274                mes "Oh? I made a funny!";
275                mes "Bwahahahahahah!";
276                next;
277                mes "[Drunkard]";
278                mes "^666666*Gulp~ Gulp~*^000000";
279                mes "Man, this is great!";
280                mes "You the maaaaaaan~!";
281                mes "Muhahahahaha!";
282                break;
283        case 2:
284                mes "[Drunkard]";
285                mes "Bah!";
286                mes "Kids nowadays!";
287                mes "Now respect for";
288                mes "their elders! Fine!";
289                mes "I'm not gonna beg you!";
290                break;
291        case 3:
292                mes "[Drunkard]";
293                mes "Fine...!";
294                mes "Fine by me!";
295                break;
296        }
297        close;
298}
299
300payon,132,235,3 script  Monster Scholar#02      98,{
301        mes "[Monster Scholar Vuicokk]";
302        mes "Nice to meet you.";
303        mes "I am called Vuicokk.";
304        mes "I am a scholar in the Monster Research organization of the Rune Midgarts Kingdom. Do you have any questions about monsters?";
305        next;
306        switch(select("Any news?:Undead Monsters?:Monster Research Organization?")) {
307        case 1:
308                mes "[Monster Scholar Vuicokk]";
309                mes "Payon is located deep inside the forest where it can easily be attacked by hordes of monsters. Monsters also come from the dangerous cave located near town.";
310                next;
311                mes "[Monster Scholar Vuicokk]";
312                mes "Since Undead monsters roam the Payon Cave, it has attracted the attention of the monster academic world. My job here is to analyze their characteristics.";
313                break;
314        case 2:
315                mes "[Monster Scholar Vuicokk]";
316                mes "What is most remarkable of the Undead monsters in Payon is their origin Most of them used to be citizens of Payon!";
317                next;
318                mes "[Monster Scholar Vuicokk]";
319                mes "However, these souls are";
320                mes "unable to rest in peace and still wander about as Undead bound";
321                mes "to this world.";
322                next;
323                mes "[Monster Scholar Vuicokk]";
324                mes "These monsters cannot be classified with other monsters that have mutated from living creatures, so our wise and benevolent ruler, King Tristram III, has taken a great interest in Payon's Undead.";
325                next;
326                mes "[Monster Scholar Vuicokk]";
327                mes "After all, some of these";
328                mes "Undead used to belong to";
329                mes "the Rune-Midgarts Kingdom.";
330                next;
331                mes "[Monster Scholar Vuicokk]";
332                mes "As his subjects,";
333                mes "King Tristram III";
334                mes "feels some responsbility";
335                mes "to release their souls.";
336                next;
337                mes "[Monster Scholar Vuicokk]";
338                mes "His Majesty has been supporting";
339                mes "us in our search to discover how to eliminate all of the Undead in this world. We will try to accomplish this goal as soon as we";
340                mes "possibly can.";
341                next;
342                mes "[Monster Scholar Vuicokk]";
343                mes "For the safety of our people,";
344                mes "for the sake of their bereaved families, and in accordance with King Tristram III's order, we must succeed!";
345                break;
346        case 3:
347                mes "[Monster Scholar Vuicokk]";
348                mes "As you may well know,";
349                mes "monsters have been endlessly spawning in this world, and the threat of their attacks is grows greater every day.";
350                next;
351                mes "[Monster Scholar Vuicokk]";
352                mes "In response to this,";
353                mes " the Monster Research";
354                mes "Organization has been formed.";
355                next;
356                mes "[Monster Scholar Vuicokk]";
357                mes "Talented people around the world have joined forces in an effort to deduce the origin of monsters, and a way to eliminate them once and for all.";
358                next;
359                mes "[Monster Scholar Vuicokk]";
360                mes "Of course, it's not";
361                mes "as easy as you would may believe. Many have sacrificed their lives in the pursuit of this knowledge.";
362                next;
363                mes "[Monster Scholar Vuicokk]";
364                mes "In our missions, the number of victims of monster attacks have been countless. Still, nothing can stop us. If our suffering can save humanity, so be it!";
365                next;
366                mes "[Monster Scholar Vuicokk]";
367                mes "^666666*Ahem*^000000 My apologies, I get too excited sometimes. But if you happen to meet other scholars such as myself, please treat them well. Our jobs are very difficult!";
368                break;
369        }
370        close;
371}
372
373// Inside Payon
374//============================================================
375payon_in01,180,7,2      script  Waitress#payon  90,{
376        mes "[Pub Lady]";
377        mes "This place is always bustling with busy people. Little Novices come and go to become Archers, and everyone else is buying arrows while I have to stay here in this small shop.";
378        next;
379        mes "[Pub Lady]";
380        mes "And I'm sick and tired of making this noodle soup. I have to shower all the time so I can get rid of the smell. And it's not so easy";
381        mes "to get rid of.";
382        next;
383        mes "[Pub Lady]";
384        mes "I feel so...";
385        mes "Bored.";
386        mes "And lonely...";
387        next;
388        mes "[Pub Lady]";
389        if (sex == 1)
390                mes "Where I can find the right person, a hot and sexy hunk who can take me away from here? Um, hey mister, are you listening?";
391        else {
392                mes "Where I can find the right person, a cute, yet hard-bodied hunk who can take me away from here?";
393                mes "Um, hey lady, are";
394                mes "you listening?";
395        }
396        next;
397        mes "[Pub Lady]";
398        mes "The old fortune teller told me that I'd have great luck in the near future! But what's wrong with me? I'm just living day to day. Maybe I'm just dumb and wishy-washy.";
399        next;
400        mes "[Pub Lady]";
401        mes "I'm so sorry,";
402        mes "I've said too much.";
403        mes "Now I'm just acting stupid.";
404        mes "I'm sorry you had to listen";
405        mes "to all that.";
406        next;
407        mes "[Pub Lady]";
408        mes "So...";
409        mes "How may I help you? ";
410        next;
411        switch(select("Have you ever heard of Zombies?:Fortune Teller...?:I needs some booze.")) {
412        case 1:
413                mes "[Pub Lady]";
414                mes "Of course I've";
415                mes "heard of Zombies!";
416                mes "This is Payon, after all.";
417                mes "Zombies are the walking";
418                mes "Undead, and you can easily";
419                mes "find them around here.";
420                next;
421                mes "[Pub Lady]";
422                mes "I hear that they fear holiness, so Archers prefer to use arrow made out of silver, a holy metal, against them.";
423                next;
424                mes "[Pub Lady]";
425                mes "Legend says that the chief of this town used silver arrows against Zombies that used to be his brethren in order to release their souls so that they may rest in peace.";
426                next;
427                mes "[Pub Lady]";
428                mes "We believe that exorcising";
429                mes "Zombies in this way will lead them peacefully to the afterlife. Their souls no longer need to anguish.";
430                next;
431                mes "[Pub Lady]";
432                mes "You might not share our beliefs, but my grandfather was one of the Undead. I appreciate that the chief was able to free him from being bound to the world of the living.";
433                break;
434        case 2:
435                mes "[Pub Lady]";
436                mes "Oh! Our fortune teller is a really extraordinary person. Well, she doesn't hang around here as";
437                mes "much as she used to do. ";
438                next;
439                mes "[Pub Lady]";
440                mes "She used to stay here to tell fortunes for our patrons, but ever since the chief recognized her talents, she now stays in the Central Palace. So you'd better go there if you want to see her.";
441                break;
442        case 3:
443                mes "[Pub Lady]";
444                mes "You...";
445                mes "needs some";
446                mes "booze, eh?";
447                mes "Don't we all?";
448                next;
449                mes "[Pub Lady]";
450                mes "But I'm so sorry, we sold out.";
451                mes "And we can't afford to prepare alcohol anymore because of the hostile creatures out there. But please come again later. I'm sorry for the inconvenience.";
452                break;
453        }
454        next;
455        mes "[Pub Lady]";
456        mes "Have a nice";
457        mes "day, dearie.";
458        next;
459        mes "[Pub Lady]";
460        mes "^666666*Sob*^000000";
461        mes "When will I be romanced";
462        mes "by my perfectly formed,";
463        mes "yet well read man?";
464        close;
465}
466
467payon_in03,96,116,3     script  Chief Guardsman#payon   708,3,3,{
468        end;
469
470OnTouch:
471        mes "[Chief Guardsman]";
472        mes "What brings";
473        mes "you here? ";
474        next;
475        mes "[Chief Guardsman]";
476        mes "I can see that you are not one of the Payon locals. I would just like to remind you to conduct yourself in an orderly manner. Remember,";
477        mes "you are a guest here.";
478        next;
479        mes "[Chief Guardsman]";
480        mes "In the interest of protecting the public peace, I will disarm your equipment. Thank you for your cooperation.";
481        nude;
482        close;
483}
484
485payon_in01,66,64,5      script  Archer Zakk#payon       88,{
486        mes "[Archer Zakk]";
487        mes "I'm kind of worried";
488        mes "about one of my pals.";
489        next;
490        mes "[Archer Zakk]";
491        mes "Even though he's an expert at archery, no one likes his motor mouth. Even our chief is getting fed up with him!";
492        next;
493        switch(select("Your friend?:Payon has a chief?: Motor... Mouth?")) {
494        case 1:
495                mes "[Archer Zakk]";
496                mes "Ah, right. This buddy of mine is the number one archer in Payon.";
497                mes "He teaches newbie Archers around the Archer Village. It might be a good idea to talk to him at least once.";
498                break;
499        case 2:
500                mes "[Archer Zakk]";
501                mes "Our chief lives in the Central Palace. I guess you can say that he's the spiritual guide of Payon.";
502                next;
503                mes "[Archer Zakk]";
504                mes "He used to menace the monsters in Payon Forest, carrying his Gakkung. I remember watching him fight when I was just a little kid.";
505                next;
506                mes "[Archer Zakk]";
507                mes "But now he";
508                mes "seems old and weak.";
509                mes "Still, his eyes are as sharp as they used to be during his days";
510                mes "of battle, where he'd never miss";
511                mes "a target.";
512                next;
513                mes "[Archer Zakk]";
514                mes "I admire our chief";
515                mes "from the bottom";
516                mes "of my heart. ";
517                break;
518        case 3:
519                mes "[Archer Zakk]";
520                mes "You don't know";
521                mes "what a motormouth is...?";
522                next;
523                mes "[Archer Zakk]";
524                mes "Motormouth";
525                mes "Noun. Some fool who chatters";
526                mes "way too much about stuff that doesn't really matter and doesn't know when to stop.";
527                next;
528                mes "[Archer Zakk]";
529                mes "But yeah, my pal is not only";
530                mes "a legend at archery, he's also well known for how long he's let that mouth of his run.";
531                next;
532                mes "[Archer Zakk]";
533                mes "Anyway, my pal Wolt doesn't have";
534                mes "a place of his own, so he stays at the Inn. Why don't you go and meet him? He's actually an okay guy if you can stand all the chatter.";
535                break;
536        }
537        close;
538}
539
540payon_in01,47,59,2      script  Archer Wolt#payon       88,{
541        mes "[Archer Wolt]";
542        mes "Archers should";
543        mes "practice as much";
544        mes "as they can. Otherwise,";
545        mes "they'll never become experts.";
546        next;
547        mes "[Archer Wolt]";
548        mes "Oh, hey there!";
549        mes "I'm Wolt the Archer,";
550        mes "but, erm, you can";
551        mes "just call me 'Wolt.'";
552        next;
553        mes "[Archer Wolt]";
554        mes "I know this is a bit of an unexpected question, but do";
555        mes "you tend to spend a lot of your";
556        mes "time in idleness?";
557        next;
558        switch(select("Oh, hell no.:Yeah. I guess...")) {
559        case 1:
560                mes "[Archer Wolt]";
561                mes "Ooh. That's good. In fact, that's great! If only all of us Archers had that kind of attitude. If you have time to just sit around, then you have the time to go out and practice!";
562                next;
563                mes "[Archer Wolt]";
564                mes "Yeah...";
565                mes "As Archers, we kind of look";
566                mes "down on people who slack off";
567                mes "on the training.";
568                next;
569                mes "[Archer Wolt]";
570                mes "If you don't work hard, then you'll end up being a horrible Archer. No one can depend on your aim!";
571                mes "I mean, nobody!";
572                next;
573                mes "[Archer Wolt]";
574                mes "Did you ask how we go about";
575                mes "our training? Well, the Archers of Payon don't have much time to just play around with their Bows.";
576                mes "I guess we go out and";
577                mes "engage in actual fighting.";
578                next;
579                mes "[Archer Wolt]";
580                mes "So we just carry out Bows wherever we go, and spend all day looking for monsters to kill. Oh, and after we find some monsters, we";
581                mes "kill them of course. That almost goes without saying.";
582                next;
583                if (select("I guess you'd need a good Bow. :You call that 'practice?!'") == 1) {
584                        mes "[Archer Wolt]";
585                        mes "That's right!";
586                        mes "An Archer depends";
587                        mes "on the strength";
588                        mes "of his Bow!";
589                        next;
590                        mes "[Archer Wolt]";
591                        mes "Bows constructed in Payon";
592                        mes "are the greatest on this continent! They are light and stout, made out of high quality tree Trunks from Payon Forest!";
593                        next;
594                        mes "[Archer Wolt]";
595                        mes "The quality of the wood often determines the quality of the Bow. My lil' sweety was made out of a walnut tree, and is strong enough to bear thousands of pounds";
596                        mes "of force.";
597                        next;
598                        mes "[Arche Wolt]";
599                        mes "Oh, oh! And my Bow's stylish as well. It comes in a sophisticated ebony color, and I just look so cool and heroic while I'm killing monsters~!";
600                        next;
601                        mes "[Archer Wolt]";
602                        mes "Oh, and the trees in Payon Forest are famous for the quality of their wood. But then, more and more of them have been turning into monsters. Is this the work of evil forces?!";
603                        next;
604                        mes "[Archer Wolt]";
605                        mes "It's a pity because the tree monsters used to be beautiful, majestic trees. But then it's okay if we kill them, so that we can make Bows out of their wood.";
606                        next;
607                        mes "[Archer Wolt]";
608                        mes "And then we use these Bows to kill even more tree monsters... And then make more wood! Mwahahahaha! It's an endless cycle!";
609                        next;
610                        select("^666666*Ahem!*^000000 Speaking of endless...");
611                        mes "[Archer Wolt]";
612                        mes "Yeah...";
613                        mes "You're right.";
614                        mes "Monsters are everywhere,";
615                        mes "can you believe it?";
616                        next;
617                        mes "[Archer Wolt]";
618                        mes "Do you understand";
619                        mes "why the Archer Village";
620                        mes "was built where it is?";
621                        next;
622                        mes "[Archer Wolt]";
623                        mes "To the West, near Archer Village, you'll see Payon Cave. Inside the cave, an enormous amount of monster endlessly spawn without showing any sign of slowing down.";
624                        next;
625                        mes "[Archer Wolt]";
626                        mes "We Archers are here to protect our territory against them, as ordered by our honorable chief!";
627                        next;
628                        switch(select("Cave, you say?:Chief...? :Oh man, I hate this town!")) {
629                        case 1:
630                                mes "[Archer Wolt]";
631                                mes "If you head North";
632                                mes "of town, you'll find";
633                                mes "Payon Cave.";
634                                next;
635                                mes "[Archer Wolt]";
636                                mes "Once inside, you'll encounter all sorts lots of ugly monsters. Like those nasty looking Bats, and";
637                                mes "those Zombies...";
638                                next;
639                                mes "[Archer Wolt]";
640                                mes "If we let them out of that place, they'd run all over Payon! So, we gotta get in there and clean that place up of monsters.";
641                                next;
642                                mes "[Archer Wolt]";
643                                mes "But since these monsters endlessly respawn, sometimes I feel like we're wasting our time and energy for nothing...";
644                                next;
645                                mes "[Archer Wolt]";
646                                mes "Whoa...";
647                                mes "Alright, I think yet my mouth run";
648                                mes "a marathon again. I better let you go. There's lots of training to do, and plenty of monsters to kill!";
649                                break;
650                        case 2:
651                                mes "[Archer Wolt]";
652                                mes "Our chief? Ah, he's such a swell guy. Then again, he's always scolds me for talking too much.";
653                                next;
654                                mes "[Archer Wolt]";
655                                mes "He always working to make sure";
656                                mes "that Payon is safe from harm. Lately, I've been worried since he hasn't been coming out the Palace lately. That might be a bad sign.";
657                                next;
658                                mes "[Archer Wolt]";
659                                mes "A bad sign of what, I'm not really sure. There could be problems with Payon, or maybe he's got something he needs to handle on his own. Anyway, there's always guards in his room for some reason.";
660                                next;
661                                mes "[Archer Wolt]";
662                                mes "Heh heh heh~";
663                                mes "I'll get in trouble if he knows";
664                                mes "I told an outsider know too much about his affairs. Oh well! It's too late. I already told you! There's no use regretting it!";
665                                next;
666                                mes "[Archer Wolt]";
667                                mes "But...";
668                                mes "It's not too late for me to just shut my mouth. Keep it closed. Shutting up now. Quiet as a mouse. Seeya later~!";
669                                break;
670                        }
671                        close;
672                }
673                mes "[Archer Wolt]";
674                mes "Hmm...?";
675                mes "And you don't?";
676                mes "What better practice";
677                mes "than the real, honest";
678                mes "to goodness thing?";
679                next;
680                mes "[Archer Wolt]";
681                mes "Though, you may have a point";
682                mes "there. I mean, you should be able to practice without having to suffer serious consequences.";
683                mes "You know, like death.";
684                next;
685                mes "[Archer Wolt]";
686                mes "But we've gotta make do";
687                mes "do with what we've got!";
688                mes "An Archer's life is";
689                mes "endless training!";
690                mes "Endless practice!";
691                next;
692                mes "[Archer Wolt]";
693                mes "Hm...?";
694                mes "Are you tired of me repeating the same thing over and over again?";
695                mes "Oh, just bear with me. Think of it as practicing your patience~";
696                break;
697        case 2:
698                mes "[Archer Wolt]";
699                mes "Eh...";
700                mes "I guess it's important";
701                mes "to set aside time to rest.";
702                next;
703                mes "[Archer Wolt]";
704                mes "But it's also a good idea to set aside time for practicing and training, and practicing and training!";
705                next;
706                mes "[Archer Wolt]";
707                mes "And it's a very bad idea to rest when you should be alert, or well, when you're supposed to be doing something else.";
708                next;
709                mes "[Archer Wolt]";
710                mes "That reminds me of the time";
711                mes "I set fire to my house during the holidays. It was an accident, of course, but boy, were my folks angry!";
712                next;
713                mes "[Archer Wolt]";
714                mes "Hahahaha~";
715                mes "It all started when I decided to take a bath. Here, in Payon, we use the old style baths, so we need to make a fire to heat the water. Cold baths are just so uncomfortable.";
716                next;
717                mes "[Archer Wolt]";
718                mes "But nice, warm baths are veeeery comfortable. That was probably the best bath I had in my life! It was so comfortable, I fell asleep.";
719                next;
720                mes "[Archer Wolt]";
721                mes "But while I was sleeping,";
722                mes "I guess I didn't notice the fire reach the floor, walls and ceiling! Luckily, I was in a tub full of water, so I was okay.";
723                next;
724                mes "[Archer Wolt]";
725                mes "I would've gotten help if it weren't for the fact that the fire had burned my clothes while I was napping. So, of course, I couldn't just run around town in the nude.";
726                next;
727                mes "[Archer Wolt]";
728                mes "So...";
729                mes "I just sat in the water for about an hour, completely naked, and yelling 'Help me,' until someone could hear me.";
730                next;
731                mes "[Archer Wolt]";
732                mes "But, it turned out that no one could hear me. Luckily, our roof caved in and totally demolished our walls so that my screams could finally reach passerby. And it was in that way that I survived.";
733                next;
734                switch(select("Um, what's the point of that story?:I guess I better not get lazy then. :Blah blah blah. See ya. ")) {
735                case 1:
736                        mes "[Archer Wolt]";
737                        mes "Oh...";
738                        mes "Umm...";
739                        mes "You mean, like,";
740                        mes "the moral of the story?";
741                        next;
742                        mes "[Archer Wolt]";
743                        mes "Resting during the right times is perfectly fine. Just don't go and take a break when you shouldn't. That kind of behavior would make anyone in our town angry!";
744                        next;
745                        mes "[Archer Wolt]";
746                        mes "Our chief is especially annoyed by that kind of irresponsible attitude. I guess, around here, only the town drunkard subscribes to that kind of policy.";
747                        next;
748                        switch(select("Chief?:Town Drunkard? :Man, you talk too much!")) {
749                        case 1:
750                                mes "[Archer Wolt]";
751                                mes "Our chief? Ah, he's such a swell guy. Then again, he's always scolds me for talking too much.";
752                                next;
753                                mes "[Archer Wolt]";
754                                mes "He always working to make sure";
755                                mes "that Payon is safe from harm. Lately, I've been worried since he hasn't been coming out the Palace lately. That might be a bad sign...";
756                                next;
757                                mes "[Archer Wolt]";
758                                mes "A bad sign of what, I'm not really sure. There could be problems with Payon, or maybe he's got something he needs to handle on his own. Anyway, there's always guards in his room for some reason.";
759                                next;
760                                mes "[Archer Wolt]";
761                                mes "Heh heh heh~";
762                                mes "I'll get in trouble if he knows";
763                                mes "I told an outsider know too much about his affairs. Oh well! It's too late. I already told you! There's no use regretting it!";
764                                next;
765                                mes "[Archer Wolt]";
766                                mes "But...";
767                                mes "It's not too late for me to just shut my mouth. Complete silence. I'm not even opening my mouth. Starting right about... Now!";
768                                mes "Seeya later~!";
769                                break;
770                        case 2:
771                                mes "[Archer Wolt]";
772                                mes "You know...";
773                                mes "The guy in the pub.";
774                                mes "Loud, and obnoxious";
775                                mes "and annoying to liste--";
776                                next;
777                                mes "[Archer Wolt]";
778                                mes "Hmm...?";
779                                mes "What's that look for?";
780                                mes "Anyway, when I have";
781                                mes "some spare cash, I try";
782                                mes "to buy him a drink.";
783                                next;
784                                mes "[Archer Wolt]";
785                                mes "Still...";
786                                mes "It's not a good";
787                                mes "idea to drink so much.";
788                                mes "Or as much as he does...";
789                                break;
790                        case 3:
791                                mes "[Archer Wolt]";
792                                mes "...!";
793                                next;
794                                mes "[Archer Wolt]";
795                                mes "...";
796                                mes "I...";
797                                mes "B-but...!";
798                                break;
799                        }
800                        break;
801                case 2:
802                        mes "[Archer Wolt]";
803                        mes "Oh good~!";
804                        mes "I guess you got";
805                        mes "the point of my story!";
806                        next;
807                        mes "[Archer Wolt]";
808                        mes "We, as Archers, put a lot of importance on training and practice, so we kind of look";
809                        mes "down on people who aren't";
810                        mes "diligent at all.";
811                        next;
812                        mes "[Archer Wolt]";
813                        mes "Still...";
814                        mes "I have to admit that, at heart,";
815                        mes "I'm a pretty lazy guy. I guess it's pretty amazing that someone like";
816                        mes "me can even be an Archer!";
817                        next;
818                        mes "[Archer Wolt]";
819                        mes "In any case,";
820                        mes "whatever you do";
821                        mes "in life, do it";
822                        mes "with passion!";
823                        break;
824                case 3:
825                        break;
826                }
827        }
828        close;
829}
830
831payon_in03,99,190,4     script  Chief#payon     107,2,2,{
832        end;
833
834OnTouch:
835        if (BaseLevel < 30) {
836                mes "[Guard]";
837                mes "Hey...";
838                mes "Hey...!";
839                mes "Show your respect";
840                mes "to our chief!";
841                close;
842        }
843        if (BaseLevel > 30) {
844                set .@oldman_random,rand(1,2);
845                if (.@oldman_random == 1) {
846                        mes "[Guard]";
847                        mes "Hey...";
848                        mes "Hey...!";
849                        mes "Show your respect";
850                        mes "to our chief!";
851                        next;
852                        mes "[Guard]";
853                        mes "Heeeey!";
854                        mes "I said... ";
855                        next;
856                        mes "[Chief]";
857                        mes "It's fine, it's fine.";
858                        mes "It's been a long time";
859                        mes "since I've spoken to";
860                        mes "such young people.";
861                        next;
862                }
863                switch(select("Please tell me about Payon.:Where are the guards from?:Please tell me about the cave. :What does an Archer do?:What does a Hunter do?")) {
864                case 1:
865                        mes "[Chief]";
866                        mes "Payon is the city of highlanders. As long as our history can relate, our city has been self-sufficient.";
867                        next;
868                        mes "[Chief]";
869                        mes "Although our ancestors did not enjoy the benefits of cultural exchange with the Rune-Midgarts Kingdom as we do today, they knew how to make a living without";
870                        mes "any help.";
871                        next;
872                        mes "[Chief]";
873                        mes "Payon has developed its own cultures and ways. We've invented our own means to protect ourselves against the elements, and Payon men and women train as Archers and Hunters to defend themselves.";
874                        next;
875                        mes "[Chief]";
876                        mes "I've heard of weak, cowardly";
877                        mes "young people who fear the fields or dungeons filled with monsters. But to us, battle is a way of life.";
878                        next;
879                        mes "[Chief]";
880                        mes "That is why his Majesty, King Tristram III wishes for us to train young people how to effectively fight against evil creatures.";
881                        break;
882                case 2:
883                        mes "[Chief]";
884                        mes "Even since I was young,";
885                        mes "Prontera has sent civil";
886                        mes "servants and envoys to Payon.";
887                        next;
888                        mes "[Chief]";
889                        mes "Royal troops, Kafra Ladies, Guards... At first, there was conflict brought about by differences in our customs";
890                        mes "and cultures.";
891                        next;
892                        mes "[Chief]";
893                        mes "However, as time passed,";
894                        mes "we've been able to resolve such petty differences. I cannot deny that they've helped us speedily develop our trade with foreign nations.";
895                        next;
896                        mes "[Chief]";
897                        mes "Now, people who used to be outsiders are now bonifide Payon citizens. When I was young, I would never imagined such a thing possible. Hahahaha~!";
898                        next;
899                        mes "[Chief]";
900                        mes "It pleases me to see and meet with them. Even though have come from other places, they have a love for Payon that is as sincere as my own.";
901                        break;
902                case 3:
903                        mes "[Chief]";
904                        mes "Ah...";
905                        mes "I used to go to the cave";
906                        mes "to the North sometimes. But it";
907                        mes "is harder now than it was then.";
908                        next;
909                        mes "[Chief]";
910                        mes "Evil creatures that I've never seen before endlessly respawn in that place. The monsters in Payon Cave today are different than the ones we used to fight with.";
911                        next;
912                        mes "[Chief]";
913                        mes "Have you ever happened to see";
914                        mes "the Zombies...? Some of them are warriors who entered the cave to protect this village, but never came back.";
915                        next;
916                        mes "[Chief]";
917                        mes "Although they are a threat, some of those Undead are also victims of that cave. I'm too old to endure that kind of pain...";
918                        next;
919                        mes "[Chief]";
920                        mes "I must do anything I can to stop the Undead, and release their souls from eternal anguish.";
921                        break;
922                case 4:
923                        mes "[Chief]";
924                        mes "Ah, it is fortunate that archery is a specialty here in Payon. Because of the surrounding forest, we have an abundant supply of wood to create Bows.";
925                        next;
926                        mes "[Chief]";
927                        mes "The forest also is a good training place for Archers to learn how to use their environment to impede the advance of their enemies while attacking from a safe distance.";
928                        next;
929                        mes "[Chief]";
930                        mes "The forest can also be convenient in unexpected ways. When I was young, I ran out of arrows while fighting against monsters in the woods, but arrows dropped by other monsters saved my life! Mwahah!";
931                        break;
932                case 5:
933                        mes "[Chief]";
934                        mes "As foreign cultures were introduced to Payon, changes have been brought about to our battle style.";
935                        next;
936                        mes "[Chief]";
937                        mes "Technology, especially that of explosives, enabled new methods";
938                        mes "of battle. We were no longer limited to the use of just bows and arrows.";
939                        next;
940                        mes "[Chief]";
941                        mes "Trapping skills, which make";
942                        mes "hunting monsters much easier, were developed enable here in Payon. Experts in the new skills were dubbed 'Hunters' by our previous Chief.";
943                        next;
944                        mes "[Chief]";
945                        mes "Although highly effective, trapping is a really dangerous skill if not used properly. That's why we do not approve of the inexperienced becoming Hunters.";
946                        next;
947                        mes "[Chief]";
948                        mes "However, we welcome people";
949                        mes "who have proven to be capable to take the challange of the Hunter class.";
950                        break;
951                }
952                next;
953                mes "[Chief]";
954                mes "So tired...";
955                mes "I'd better rest.";
956                mes "Please, take care";
957                mes "of yourself.";
958
959                //This actually never happens on iRO
960                //if (.@oldman_random == 2) {
961                //      mes "[Guard]";
962                //      mes "The Chief is";
963                //      mes "taking a rest.";
964                //      mes "Would you mind";
965                //      mes "coming back later?";
966                //}
967        }
968        close;
969}
970
971payon_in03,102,185,5    script  Guard#payon     708,{
972        if (BaseLevel < 30) {
973                mes "[Guard]";
974                mes "Hey...!";
975                mes "You're not";
976                mes "allowed here!";
977                mes "Go back outside!";
978        }
979        if (Baselevel > 30) {
980                mes "[Guard]";
981                mes "I'm sorry,";
982                mes "but you're";
983                mes "not allowed here.";
984                mes "Please leave.";
985        }
986        close;
987}
988
989// Payon Archer Village
990//============================================================
991pay_arche,77,131,2      script  Archer Joe#payon        88,{
992        mes "[Archer Joe]";
993        mes "Payon!";
994        mes "Such a wonderful";
995        mes "place! Superb Bows";
996        mes "and skillful Archers!";
997        next;
998        mes "[Archer Joe]";
999        mes "Hey you~!";
1000        mes "Have you heard";
1001        mes "of famous Payon?";
1002        next;
1003        switch(select("Yeah, of course~! :Pay...on?:...")) {
1004        case 1:
1005                mes "[Archer Joe]";
1006                mes "Oh! You the man!";
1007                mes "You know the Archers of Payon!";
1008                mes "We never miss our target! Even from a distance, the hearts of our foes are unsafe!";
1009                next;
1010                if (select("So, you like this place, huh? :Hahahaha~") == 1) {
1011                        mes "[Archer Joe]";
1012                        mes "Yes! I love this place!";
1013                        mes "I love this city so much,";
1014                        mes "I've even been doing research on it! If there's anything you wanna know about Payon, please ask me!";
1015                        next;
1016                        switch(select("The people wear unique clothing here.:What's the building in the middle of town?:Who's that guy drinking over there? :Talk to you later.")) {
1017                        case 1:
1018                                mes "[Archer Joe]";
1019                                mes "Yes, I agree.";
1020                                mes "You must know this place used to be isolated because of the thick forests and the mountainous area.";
1021                                next;
1022                                mes "[Archer Joe]";
1023                                mes "Because of that, the Payon developed a culture of its own, which is quite different than that of the rest of Rune-Midgard.";
1024                                next;
1025                                mes "[Archer Joe]";
1026                                mes "This garment is traditional Payon clothing! Why don't you try wearing one? It's very comfortable~";
1027                                break;
1028                        case 2:
1029                                mes "[Archer Joe]";
1030                                mes "You mean the Central Palace? Strangers aren't allowed to enter that place. People say the royal family and their friends from outside gather there.";
1031                                next;
1032                                mes "[Archer Joe]";
1033                                mes "I'd like to go there sometime, and see what it's like on the inside!";
1034                                break;
1035                        case 3:
1036                                mes "[Archer Joe]";
1037                                mes "Oh! That guy's notorious!";
1038                                mes "Whatever you do, don't treat";
1039                                mes "him to any drinks!";
1040                                mes "You'll regret it!";
1041                                break;
1042                        case 4:
1043                                mes "[Archer Joe]";
1044                                mes "Okay!";
1045                                mes "See ya!";
1046                                mes "Catch you later!";
1047                                break;
1048                        }
1049                }
1050                close;
1051
1052        case 2:
1053                mes "[Archer Joe]";
1054                mes "What a shame...";
1055                mes "How have you not";
1056                mes "heard of the Payon Archers?";
1057                next;
1058                mes "[Archer Joe]";
1059                mes "Well, when you ";
1060                mes "learn more about us,";
1061                mes "let's talk again and I can tell you why the Payon Archers are";
1062                mes "so great!";
1063                break;
1064        case 3:
1065                mes "[Archer Joe]";
1066                mes "Why are";
1067                mes "you so quiet?";
1068                mes "You're not shy, are you?";
1069                mes "Come on, there's no reason";
1070                mes "to be bashful around me~";
1071                break;
1072        }
1073        close;
1074}
1075
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